“Athena, put me in the story!”
“Axton, I already made up a lot more than I’d like for your amusement. No.”
“If you don’t, I’ll shoot you in the knee.”
“…ugh. Fine. Instead of that Jack clone, Axton was with us. He threw tons of grenades and lots of his former crewmen died.”
This is a theoretical (Awaiting testing and tweaking) Jack build, emulating Axton’s grenade buffs and spammability.
Instead of the Fastball, it uses the Tediore Snowball, a Unique grenade mod obtained by locking down DAN-TP in the mission “Infinite Loop”. It also uses the Celestial Gladiator com to buff the cryo damage and further buff the crit damage that cryo allows you, as well as buffing many of Jack’s best skills.
Plan is, start off mobbing by throwing your Jac- I mean Twin Turrets. As they die continually, you build up Jack’s Cache, allowing you to spam Snowballs. If a snowball fails to land the kill, use the Fatale to do it. For badasses, throw a snowball. If that fails, use the Tas-R. Once frozen, dispatch via explosives.
The skill point allocation is mostly for survivial - you could take out the Free Enterprise stuff to better focus on skills like You Have My Shield with a cryo or explosive nova, or Hero Pose with the same.
Now that’s over, here’s a rough estimate as to gear:
Flakker, Ravager, cryo Taser, and a Fatale just because.
Items are pretty much locked into Snowball, but everything else is whatever. Bomber Oz kit, cryo/explosive nova shields, those are probably good. And of course the Celestial Doppel COM.
If anyone wants to test out this buold and help me refine it, maybe do a “proper” writeup, that’d be grand.