Just fire and as some guy posted at the old forums and here aswell some time ago it also seems to decrease self ignition dot (although I never tested myself).
Bloodbath is gun damage as far as I know.
Additive.
it only activates once and it only happens after your normal ignition ends, when it does a (fire ignition) sound effect is played.
Every ignition as far as I know, if it was for every tick then even with 1 point in it you should almost be guaranteed to be ignited.
This is also something I wanted to know
also want to know this
It heals 25% for every dot you inflict via weapons, skills, barrels, etc., this also includes the self-ignition fire dot.
1.- No, fire.
2.- It should. I’m not pretty sure.
3.- Yep. All K bonuses are additive, especially melee and fire.
4.- Yep.
5.- Should.
6.- Yep. Shock fire/corrosive fire/slag fire. I may be wrong though since the self ignition is enabled by skills
7.- No
8.- Yep
9.- Dunno.
The K badasses know way more than me Chuck, I am wrong in some stuff probably.
For some reason I read number 4 as if it was against enemies. Flame Flare’s re-ignition only applies on enemies, against self it increases burn dot duration (wich you’ll notice whilst fighting dragons) so, can you keep yourself ignited over and over? yes but because of Burn Baby Burn or Fuel the Fire although this requires you to keep igniting targets nonstop. Flame Flare alone can’t keep you constantly ignited since it only re-ignites a target once and after the inflicted burn ended.