I have 3 ideas for classes and other weapon ideas
Weapon Ideas:
New Weapon Type: Elemental Flamethrowers
+Usually high clip size, short reload speed, high rate of fire, and 100% elemental effect chance
-Short range, does little damage without elemental effect damage
Cross-Manufacturer Weapons
Some weapon could have two manufacturers on them, allowing them to have two special features from two different manufacturers
i.e. Hyperion + Jakobs Shotgun that can fire as fast as you can hit the trigger and becomes more accurate as you shoot it
Maliwan + Dahl SMG that has burst fire and elemental damage
Stats would also balance each other out on a side note
Class Ideas
Loader
Action Skill: Combat Protocols
Combat Protocols would function the same way as Vaulthunter.exe, the Loader will analyze the situation and turn into the appropriate loader or summon surveyors.
Loader Combat Protocols types:
JNK Loader: 50% Damage Resistance
Surveyors: Would function almost exactly as Wilhelm’s Wolf and Saint
PWR Loader: You constantly melee and can’t shoot, also all projectiles that attack your front get deflected back to the sender
BUL Loader: You turn into a bulldozer, and become the equivalent of a vehicle and can run over enemies
HOT Loader: You dual wield two flamethrowers that do critical hit damage only
GUN Loader: Your guns and grenades temporarily gain infinite ammo and a 25% damage bonus
ION Loader: You create a large shield impervious to damage, enemies can still walking in by the way
SGT Loader: You dual wield both guns in your hands and your gun gains no recoil while shooting
RPG Loader: You gain a rocket launcher that fires along with your gun (similar to Wilehlm’s vengeance cannon) also you gain +40% explosive damage and 65% explosive resistance
JET Loader: You fly into the air and turn into a jet, your weapons are replaced with a powerful missle barrage
Moonshot Constructor: A constructor moonshots onto the field and creates clones of you that do half your damage and have half your health, also if you go into fight for your life mode while a constructor is out, you immediately get second wind by being rebuilt by the constructor
EXP Loader: You walk around at +50% movement speed and constantly release shocks, then you release a huge shock nova and enter fight for your life if you fail
WAR Loader: You dual wield two fire cannons and gain 5% health regen a second, you also lose 35% movement speed
Badass Loader: All your stats are doubled and your movement speed is halved, you also moonshot a badass constructor, only available at the end of a skill tree and used when your heath is critical
Nomad
Action Skill: Iron Maiden
You pull up a bullet proof shield and gain +400% melee damage, also your shield temporarily gets moved to the side while shooting
Skill Trees
Elemental Trooper: Focuses on buffing Shock, Incendinary, and Flamethrowers
Torturer: Focuses on Shield and adds midgets to yours shield
Taskmaster: Allows you to control bandits and make them fight for you
Goliath
Action Skill: Rage Out
You go into a rage with 500% Melee damage, 200% Jump speed, you can slam the ground with your fists while jumping by pressing C, and you gain full health on kill. Taking too much damage at once lets you unleash this for free.
Skill Trees
Radioactive: Focuses on Corrosive Damage the same way Krieg’s Hellborn focused on Fire damage
Rager: Focuses on Rage Out and increases your tankiness
Smug Gunner: Focuses on Assault Rifles and guns, allows you to dual wield assault rifles later on, also allows you gain anger management with new helmets to protect your head
I came up with full skill trees, but this new layout is confusing, let me know if you liked any ideas, you can also feel free to post your own