Wait- you mean I’m not supposed to charge in face first with bullets flying like I do with Sal? No wonder I always had so much trouble playing Zero…
4 Likes
Handsome_Dad
(Wh-?! A mask?! This is tooootally my face! I... uh... )
#6
watched about the first 40% of it on break at work. I love your playstyle, and it was fun seeing a different weapon selection than I usually do. The Pimpernel for slagging is obviously a staple, but seeing an AR build for Zero was cool. I’ll finish it after work.
This is something I wanted to do for a long time. Sniper Zer0 vs the DP, without CA pre-stacking, Moxxi’s weapons, “extreme health-gate”, hybrid melee, or Norfleets. Enjoy.
Although, I think I messed up and some subtitles are a bit fast. They are burned in, so I can’t change anything.
Very nice Bekah build. I’ve been sticking to Melee zero, but I’ll try out this build now. I strongly believe that, using a primary gun with one of the large ammo pools, is the best way to tackle UVHM. And, the Bekah is almost tailor-made for Zero. I would, however, swap out the transfusion grenade for a Quasar, and equip a Rubi/Grog for faster healing, plus setting up groups for some Borenado action. I don’t know if Twister is good for second winds, tho. If it’s not, then maybe a good FFYL weapon would be the Slow Hand. With the Practicable prefix, it’s almost as strong as a launcher, and it can serve as a healing tool with the Quasar.
Don’t forget that Two fangs breaks when your fire rate is above 10, so relying on it (as is the case with a Rogue COM) might not be the ultimate setup
When I did my Infinity thread (probably lost forever on the old forum now) I had the best results with a Leg. Sniper COM if I remember right.
Also, the DVA prefix slightly outperformed the damage accessory (though it was the case with the 30fps limits of my PS3, so the breakpoint might mean a different result for you)
The Two Fangs bug has more to do with the skill itself than with your platform’s FPS capacities. The most widely accepted Hypothesis (and the one I think is right) is that Two Fangs’s extra shot comes out at 10 FR, so if you shoot faster than that, those extra shots are kinda squeezed in the animation and the game just skips them.