I wonder which character is best in which roles/setups in your opinion or which one do you like the most. Which item setups for each character seem to be the most efficient? Which skills are mandatory for you?
Athena as a pure melee brawler? Or more like an elemental godess? Or a hybrid setup?
Wilhelm as a a guy with all sorts of lasers? Or more of a sniper? Close-range or long-range? Or just a pet master who tries to keep his companions buffed up?
Nisha as a gunslinger, sniper or shotgun close-quarter-combatant?
Claptrap as Claptrap, Fragtrap or a mistake?
Jack/Timothy as a [insert megalomaniac-sounding term here]
I love/enjoy (and therefore they are the most effictive ones IMO ) the following setups for my characters:
Athena: my beloved Fridgia or Excalibastard in combination with a melee-gun hybrid build and some shocking results (2:2:1 skill tree setup)
Wilhelm: Cryo sniper with standard sniper rifles and railgun lasers (2:1:2 skill tree setup)
Nisha: Cryo godess for some insane freeze and crit combos (1:2:2 skill tree setup)
Claptrap: Cryo & explosive specialist with some Torgue and Tediore equipment (2:2:1 skill tree setup)
Jack/Timothy: donāt know because I havenāt played him yet
Athena: Trying to go as much melee as possible, but she does require some gunplay - I am using her as a tank/healer in co-op, she is perfect for setting things up nice so others can knock em down. Bladed weapons, currently a cryo Sledgeās Shotty is wrecking things.
Wilhelm: Canāt seem to enjoy him, his summons are particularly annoying, at least with Axton and Roland I could strategically place the turret to draw aggro/set up flanking, etc.
Nisha: Answer by Proxy - (Wife Plays) - Total DPS monster, no preference for a particular weapon or element FTH/RW combo, the seemingly haphazard spending of skill points (as opposed to specializing in a tree) has created a balanced beast with good survivability and a screen clearing showdown.
Claptrap: He is actually kind of fun, good survivability in solo - it is early in my playthrough with him, I keep respeccing between BT and ILYG depending on the Class Mods I find. Subroutines seem like too much to manage, but I do find the point in Safety First to be game-changing.
Athena as a quick dashing killer assassin. Bloodrush just takes enemies by surprise knocks them back and finishes them. Hybrid all the way for me.
Timmothy as Mr Torgue Flexington, no ones blows ā ā ā ā up like Tim does, Kriegās nova spam is a joke next to Tim. But really he can do anything and use anything unlike any vault hunter before him.
Athena is a great hybrid character that can shine in multiple roles. I prefer to play her much more as an elemental tank but really, really enjoy Xiphosā mechanics as well. Definitely my siren of TPS.
Claptrap I prefer to play as pure support but with the quirkiness of Fragmented Fragtrap versus Boomtrap. Having to constantly adapt to his unpredictable nature is really a unique experience. I Love You Guys and Brotrap class mod makes him a great teammate.
Tim, I havenāt maxed out yet but Iāve built him towards Badass Jacks so more of a pet class. I definitely need to open up a bit more with his skill trees.
Wilhelm is my lowest level character but Iām envisioning a shotgun build with him.
Havenāt played Nisha but really looking forward to her DPS.
I call Wilhelm my āQuiet Killerā ā my first & main character, picked because, well, he just does his job as unobtrusively as possible.
Claptrapās my comic relief character ā a reminder, in the heat of battle, that itās really all just a game after all. More LOL moments with him than any BL character.
Athena serves very well as sort of a nurse class plus, with the Aspis absorb thing she can give as much as (or more than) she takes.
Jack, while a bit too talky, is a better vault hunter than I thought heād be; heās my tester for Hyperion gear. Jackās double gave me no end of trouble when I first encountered him in BL2 so I think itās appropriate that heās actually rather good here.
My Nishaās a poor shadow of many Iāve seen ā canāt seem to get the hang of her. Thatās probably because I havenāt got the hang of Jakobās weapons. Whenever I want to check out Jakobās again I bring her out. I see the potential but I havenāt reached it with her.
Is it an objective fact that optimism/potential/just compensation > bloodsplosion? Because some say bloodsplosion was too OP and it could hit some pretty mind boggling numbers. Not to mention it effortlessly dispatched entire mobs in pyro peteās bar on uvhm.
Athena: Hybrid guns/melee and I love it. Sheās my go to character when I feel like rampaging and charging in to the fight and just slaughtering the ā ā ā ā out of everything. I get up close and personal with every bad guy with melee then finish them off with a quick blast from a shock shottie. If they ever survive that combo another swing of the sword and theyāre exploding in a mist of blood. I guess it helps that I havenāt died playing as Athena since TVHM and thatās with playing the BA round in the Holodome with two other players in UVHM on two separate occasions. She really is godlike.
Tim: Man this guy right here, so much dimension in a DLC character, heās probably my second favorite character in the entire franchise. Having a BA digijack destroy everything in seconds doesnāt hurt and a massive bonus just for using some of my favorite hyperion gear, yes please.
Wilhelm: Iām a level 56 Wilhelm and Iāve got to say, this guy does so well with Wolf and Saint but he doesnāt need them to do well. Iāve enjoyed getting him this far and heās probably the most well rounded of the Vault Hunters, heās not weak but heās not Invincible. Plus his dialogue is golden.
Nisha: I canāt complain about anything on Nisha, she can clear a room and can take a lot of punishment if specced right, sheās just a monster with a jackobs shottie.
Pooptrap: I dunno, Iāve got him at level 8 so I canāt really form an opinion yet but he looks like he can faceroll with explosions at higher levels. Iāll have to get back to you on this one.
Iāve maxed out Nisha and Jack so far and the were both awesome , Jack because itās pretty easy with the digi jacks taking the heat off.
Nisha 'cause she is just a hard ass and can take whatever is trrown at her and return it in spades.
Willhelm is a lot like Jackā¦ Not done UVHM yet with him but I suspect it will be easyā¦
Claptrapā¦ Absolutely loving the little freak, up to level 24 and nothing in the past 250 hours+ of game play has given me so much fun. Mixing cryo weapons with his novas and explosions is just pure funā¦
I like to restrict each character to a single element according to the colors of their intro screen, like I did with BL1. Itās definitely not the most effective way to play them, especially with the elemental multipliers, but itās how I like to play them, and Iāve done relatively well with this style so far.
Athena: Fire only. Not as versatile as shock is but Iāve managed to get through by smiting enemiesā shields, although I havenāt started UVHM with her yet so I donāt know how well that strategy will work then. Relatively standard CS/Phalanx build.
Wilhelm: Corrosive only. Arguably the hardest, since Iām using the weakest element overall with arguably the least damaging character. I did get through TVHM without too much trouble though so thatās something. Started off using HK but right now Iām running full CC with a mix of the other two (and although I should probably go for Afterburner I go for Venom Bolts instead because corrosive).
Nisha: Shock only. Not so much trouble here due to shockās versatility and well, Nisha. L&O/FTH build.
Claptrap: Explosive only (doy). My main, and the only one Iāve actually done a substantial amount of UVHM with. I like to play him like melee Krieg only instead of a buzz axe I use a Flakker, Ravager etc. and Killbot my way through mobs. Did TVHM with a Boomtrap/ILYG build but right now Iām doing Boomtrap/FF and Iām enjoying it more.
Jack/Not-Jack/Timothy/Jimothy/etc.: Non-elemental (this usually ends up translating to Jakobs). Havenāt gotten too far with him but heās pretty fun, action skill is very similar to Axtonās imo so adapting to his playstyle is pretty easy for me. Going down Greater Good right now but Iāll probably go down Free Enterprise after that so I can experience the amazingness that that tree has to offer.
I like your approach. I tend to do something similar. Most of my chars are more or less locked to one element (except for skills and possible grenade, shield or oz-kit). Except explosive. I canāt stand most of the explosive weapons (Torgue). Shock was my favourite element until TPS. Since TPS and especially since Holodome cryo is my new favourite element. Itās awesome because I love to go for criticals and the shatter effect is hilarious especially if you cut frozen enemies in halves with a beam laser or melee. Sometimes I use multiple elements but specialize in a gun (type).
Corrosive Wilhelm is on my list of future builds/characters, because itās different, less effective (with optimized endgame gear most of the content is a cakewalk) and the dying animation is hilarious.
Iāve only really played Wilhelm extensively and concentrated on the Dreadnought path which makes him near unkillable. With Saint and Wolf being boosted for greater support.
Iāve struggled a bit with the others but have found Athena as a Phalanx build shaping up to be pretty good too.
I play all of them as hybrids, I mix up the skills in different ways until I find a setup that works, because I do not like to rely on only one play style. Favorite character at the moment would have to be my Lady Hammerlock, but they are all fun. I feel like she is one of the best characters for killing mobs, she is a little weak when it comes to harder bosses but it is still manageable. If you use the 3dd1.E Oz kit with a Tediore quick shield and a class mod with high shield cap or the health regen and 5 points into Bitter Riposte her shields regen so fast your constantly shooting out freeze darts and then you have just a bunch of frozen enemies to deal with.
athena: elemental
Wilhelm: lasers
Claptrap: not even sure what the thee options you had meant, so a thing that blows up everything.
nisha: a magical combo of sniper, gunslinger and shotgun user through the magic of the maggie/skullmasher.
jack: sniping schmucks with a ravager/quad.
aurelia: sitting back and watching claptrap blow up the frozen idiots.
Claptrap: exploding DPS machine
Athena: Elemental DPS machine on revive duty
Nisha: Glasscannon DPS machine
Jack: All-round DPS machine
Aurelia: long range or short range DPS machine
Wilhelm: ā¦ slightly more survivability than Nisha with far worse DPS