I have an idea for two builds I want to use for soloing and need some thought on better. The first one forces on explosive gunplay and the mech by your side Skill Calculator • Moze • BL3 | Lootlemon
Missing a few parts to give a proper idea, I’d assume it’s urad due to lack of “RO”, but without the SOR tree that’s a little odd. Lacking a large amount of damage by skipping Big surplus(if this is a flame build - disregard) and skimping 1point to FitSD - 2-3 points is more than enough in vampyr for both moze and IB
For the first option (Moze focused):
Blue tree:
You can take points out of Vampyr and put into FITSD for the blue tree. If you’re happy to run without the cub for a little bit, also pull all the points out of grizzled and deadlines. Possibly add the third point to means of destruction for better ammo regen.
If you use the shield anointment of kills increase Iron Bears cooldown plus have topped of enabled, cooldown is not too long. In between that, using big surplus (all 3 points) will offset the missing cub.
Green tree: You have lots of mag size and Forge. It will depend on your class mod and weapon but if you use a blastmaster or mindsweeper that has a point in redistribution, it’s often enough along with a CMT and pull the holy pin to get good ammo regen on most splash weapons without needing to go all in on mag size. So you could pull a point out of iron bank.
Purple tree:
Pull all 10 points back out and put 3 into big surplus.
Red tree:
Remove security bear and fill up armoured infantry and drowning in brass.
You’ll still have points left here for options like experimental munitions and Vladof ingenuity.
A lot of the changes suggested though depend on the gear you are using plus your preference to run without the cub for a bit while taking advantage of big surplus or preference for a shorter down time.
What were you looking to do gear wise and your approach to the cub?
I think I decied on this build. My hope that this build allows me to be good both out and inside the mech and my mech is good as bear or a cub. Anythoughts.
Some of Moze’s best skills are Short Fuse, Short Fuse, and Fires in the Skag Den (due to Mayhem scaling, especially), but I do have some advice:
You want 5/5 Fires in the Skag Den. It receives Mayhem scaling so it actually deals way more damage than listed at Mayhem 10/11. You also want 3/3 Big Surplus, because it’s its own multiplier for your damage, so it also yields way more damage than is listed at Mayhem 10/11. I find a significant portion of Moze’s damage comes from Fires in the Skag Den and Big Surplus, especially given that those are tier 1 skills.
At the bottom is the build I have used to clear all solo content, including TGTD, the raids, everything.
It works well with the Flare class mod with a Plus Ultra with the, “kills reduce IB’s cooldown by 30%” anoint. It also works insanely well with the Rocketeer mod and any Gunner splash anoints, giving you basically 100% uptime on those anoints as well as Big Surplus when you use Iron Bear as a turret (I find Auto Bear has better accuracy than Cub, but I can’t prove that’s not a bias on my part). This also works well with a Blast Master mod.
If you want to use Mind Sweeper, exchange the points from Drowning in Brass or similar to get 3/3 Pull the Holy Pin so you increase the chances of micro grenades critting.
Ya, I have a hard time decided how to build Moze, for I love the idea of Iron bear, both riding it and by my side, but of course, I don’t want Moze weak as there would be times where it’s on cooldown. If it helps, the class mods that are interesting to me are. Bear Trooper, Blast Master, Eternal Flame, Flare, Heat Exchanger, Raging Bear.
Also, here are some of the thoughts I have when I’m making my build. Of course, I’m going into the blue tree as it is the base of Moze for guns and Bear. I would think you only need one point in either Fire in the Skag Den or Vampyr. Also, Pull the holy pin seem only to need one as while crit chances is good at full max it’s only 30%. The green is where I can’t decide to go fully down the green to get the forge or stop at Specialist Bear. As for the purple one, I meanly got Really Big Guns and Biofuel but I always try to find a way to get Never Going to Give you up and Nitrotrinadium Engines.