For guns that come in double-shot variants there will be an extra projectile fired per shot.
What with the Laser-Sploder being a beam weapon, there’s no x2 to the beam, but I assumed that the periodic gyrojet projectiles would double-up in the DP variant.
However, whenever I’ve tested firing for prolonged periods (using Bottomless Mags Moze), I don’t notice there being any more projectiles in the DP versus the non-DP variants I have.
Is this an oversight in terms of the weapon’s design (e.g. like a Rough Rider spawning with an “On shield break” annointment), or am I missing something?
I feel like I’ve always heard that the non dp version was the one you wanted. I can’t remember where I’ve heard that though so take it with a grain of salt. Sorry I can’t straight up answer your question though. On a side note have you tried it with a wish shield?