Mayhem Scaling for Zane?

As some know, certain skills per character scale with Mayhem Mode. Moze, for example, has 31x scaling modifiers at Mayhem 10 to Fire in the Skag Den and Big Surplus, which means instead of dealing +30% Incendiary damage if those skills are maxed, she deals +960% Incendiary damage. Meaning taking those skills or not means missing out on dealing over 10x the damage. Yet for some reason in addition to this incredibly vital, critical piece of info not being documented in the game whatsoever, I also can’t find it discussed on the internet.

So when considering whether or not to play Zane, and if I were to play Zane what build to go for, it makes sense to weigh in the handful of skills or abilities or interactions which, thanks to totally bonkers scaling and math, will end up accounting for 90%+ of his damage, so as to not miss out on that. So what, if anything, has mayhem scaling for Zane? Your knowledge and assistance is appreciated.

Zane:

  • Best Served Cold
  • Dopplebanger
  • Binary System

:+1:

Sadly none of these are especially worth using…

2 Likes

I guess the clone gets the usual x31 action skill mayhem multiplier, which is the reason why he has that nifty dmg output

all the above stated is true

problem is best served cold and binary sytem and dopplebanger are so ■■■■ that boost does not help them on the other hand clone already did 70% of the guns listed damage + clone damage formula boosts so multiplying it 31 times is super strong especially with m10 gun

2 Likes

so the x31 is the reason why I deal ■■■■ damage with Kaoson, but the clone literally shreds the enemies.

Yep, that nifty little +3000% damage bonus that Clone gets.