Mayhem Scaling?

As some know, certain skills per character scale with Mayhem Mode. Moze, for example, has 31x scaling modifiers at Mayhem 10 to Fire in the Skag Den and Big Surplus, which means instead of dealing +30% Incendiary damage if those skills are maxed, she deals +960% Incendiary damage. Meaning taking those skills or not means missing out on dealing over 10x the damage. Yet for some reason in addition to this incredibly vital, critical piece of info not being documented in the game whatsoever, I also can’t find it discussed on the internet.

So when considering whether or not to play Amara, and if I were to play Amara what build to go for, it makes sense to weigh in the handful of skills or abilities or interactions which, thanks to totally bonkers scaling and math, will end up accounting for 90%+ of her damage, so as to not miss out on that. So what, if anything, has mayhem scaling for Amara? Your knowledge and assistance is appreciated.

Here is a list

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Amara:

  • Unweave the Rainbow
  • Body and Mind
  • Free the Soul
  • Remnant
  • Indiscriminate
  • Catharsis
  • Do Unto Others
  • Revelation

:+1:

Many of these are good and I would especially draw your attention to Unweave the Rainbow (for splash builds, not melee), Body and Mind (melee builds), Remnant (good in many builds, especially with strong, single pellet weapons such as snipers / rockets) and Indiscriminate (particularly when combined with Ties that Bind). I haven’t tested Revelation recently, but as an action skill augment I would normally go for Soul Sap, Stillness of Mind or Expedite (when it starts working again).

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