In short, I miss playing this game, but I want my run to be easier than normal, so I need a modded class mod if anyone would be kind enough to make one for me.
(Story about why I can’t make it myself): I tried making it myself, all the various frustrations and confusions aside, I finally managed to copy an existing map (To be accessed from Oasis map hub), and make a chest drop my new class mod. (At that time I hadn’t started actually making it like I intended, rather just to see if I could even succeed at spawning it in game). I was going to start modifying it from there, but then I realized the Class mod I made slightly corrupted my… everything. Ish. Willow Tree would freeze when I attempt to load saves (Before actually showing me the save files), and then my task manager stopped responding and all the good stuff. Anyway, I fixed it by removing the COM from my WT locker .xml file and then from my save file for the good measure.
If anyone is willing to make a COM for me, I want it to provide general boosts to most stats, depending on the player level preferably (Rather than item level), so it starts at next to nothing at level 1 and has significance by level 69
These are roughly what I had in mind for the buffs (All at level 69, for every applicable aspect in the game):
Accuracy Min and Max: -23%
Active Skill Cooldown: - 5 Seconds
Each type of Instigated Damage Modifier: +23%
Each type of Received Damage Modifier: -23%
Bullet ignores shield Chance: +5%
Each type of Elemental Impact and Passive Damage Modifier: +23%
Each type of Instigated Elemental Damage Modifier: +23%
Max Health: +34%
Health Regeneration and Delay: On par with a Health regen shield
Time to be Revived: x2
Revival Health: x2
Player Crit Hit Bonus: +23%
Max Shield: +34%
Shield Regen Rate: x1.8
Shield Regen Delay: Halved
Weapon Clip Size: +3
Weapon Damage: +23%
Weapon Firerate: +23% Faster
Weapon Recoil: -23%
Weapon Reload Speed: +23%
Weapon Spread: -11%
Overheat Cooldown Rate: x1.8
Overheat Fire Cooldown Delay: Halved
Overheat Cooldown Delay: Halved
Tech Resource Pool Active Regeneration (I think this affected tech proc rate and or chance?): + A small Amount
If anyone would be willing to make my probably far fetched dream come true I’d be very grateful.
I called mine “Jack of all Trades Class Mod”