Red/purple tree build slaughter shaft vid

Hey Everyone… check out my part 1 vid of my fl4k build in the slaughter shaft all red and purple tree mostly, but do have 10 points in blue tree. urad atom bomb deathless. Went down a few time but still pretty tanky with the shield steal and reflux… let me know what you all think. Cheers!

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Hey man, it’s nice to see people get something out of the purple tree.

Since you use mainly Fuzzy Math to stay alive, I assume you use a Cosmic Stalker COM for mobbing? That COM is so strong for mobbing that it overshadows the damage you left out in the green and blue tree - at least a bit.
I hope, you have 11 points in blue though: 5 to reach Tier two and then at least 1 point in He bites as the pet reflecting damage stacks Frenzy. Maybe you have 10 point with Frenzy at 4/5 which is also ok. If you want to go purple, it stretches you quite a bit.

It would be nice, if you’d shown your spec and gear at the beginning or end of the run. Makes it easier to see potential in your build.

That being said, you know that purple greatly decreases your damage output compared to red/green/blue, right?
You are trading shield regen(not shield steal, actually), pet crits and giving the pet your shield for your own damage.

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Hey man, thanks for the response… I added a video of my build and gear I used. I was using a bounty hunter. You think a stalker would be better? Also, I’ve just been using the pets attack to trigger frenzy… you don’t think that’s enough? A couple things… I’d really like to use the ion loader because he does way more damage and procs monkey do a lot( I read this is glitched so once they fix it, i think this build will be even better) but I found him to be so glitchy right now and not consistent :(… also, I do know I’m leaving damage on the table but my thought was I laid money for this so I gotta try to make something work haha. Also I do find it nice to be able stand there at some points and just take a ton of aggro from all enemies. I hate being in fight for my life it annoys me. Cheers! I love the discussion though on you think I can optimize this build better :slight_smile:

I will get back to you tomorrow with some feedback on how to optimise your build. :slight_smile:

In mobbing situations, the +25% power increase to all Hunter Skills and putting points into Big Game is more valuable than Bounty Hunter’s (which are more boss-oriented). Not sure what perks you’ve got on your Bounty Hunter but if they’re not essential to your build, getting a Cosmic Stalker should boost your damage by a lot.

If you’re using Skag for now, yeah, He Bites would help. The melee pets aren’t great at maintaining Frenzy on their own. Having a single point in He Bites should keep Frenzy at full stacks as long as something’s attacking your pet.

Also, since you’re running a URAD build, you might benefit from the Scorcher’s passive more than the skag’s.

yeah that was some spicy positioning there lol. I like that the only thing that seemed capable of causing FFYL was getting hit by 3 different rocket volleys at once :laughing:

Thanks for sharing, it was fun to watch!

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Since you already paid for purple and are looking for ways to make it work, I will respect that. From a having-fun-perspective that’s totally fine and I will try to help you out a little bit.
@Janejana already mentioned some important things. I will try to go a little deeper since my stakeholder meeting today got canceled and I’m in a mood to talk your ears off.
So prepare for a wall of text. :blush:

You are going URAD which is a very good damage anointment but it forces you to give up healthgate, meaning you need ways to survive enough punishment while dealing damage fast to kill your enemies.

For URAD, there are two routes to go down on Fl4k:

1.) Shield + Deathless artifact
That‘s your way and you pair the Deathless with an Atom Balm prefix which helps your multi target damage from URAD explosions. That’s totally fine.
And you chose to take a more tanky shield with the Transformer as that takes out an entire element out of the equation which is dangerous to your shield, good. Additionally, it has absorb parts which also help you with defense.
It’s a viable way and provides survivability. But since you’re going purple you could either chose a shield that helps your pet do damage (via Take this skill) like the Faulty Star or you could add some damage to you by going radiation Old God (DLC2). That will buff your URAD damage which applies to all your damage dealt. So even slams, melee etc. The Old God can also have 3 parts on it unlike most other shields and those can also be absorb. It’s good on offense and defense.

2.) The other option you could chose for keeping URAD up is: Front Loader and an artifact.
The Front Loader shield is the tool here, it doesn’t provide a lot of offensively but it ensures that URAD is always-on.
But the shield allows you to pick up an artifact that boosts your damage: The Pearl of Ineffable Knowledge (Quest reward, DLC2). This artifact stacks by dealing damage to your enemies and after 15 stacks you get 90% gun damage and another 1.16 multiplier to your damage. So, it is very powerful, easy to stack and it covers the damage gap you created by going purple a bit.

Passive rolls on artifacts:
The Pearl has a limited pool of passives, try to find one with mag size and fire rate.
If you want to keep your Atom Balm Deathless, try go get one with gun type damage (of the weapon type you are mostly using. In the video I see you mainly running the Reflux, which is fine) so go for shotgun damage. This weapon type damage is a powerful v2 damage multiplier and will help you out noticibly.
Pair that with either radiation damage (which can roll twice for double the value) and/or mag size, fire rate, reload speed or AOE damage (some of your weapons and URAD explosions benefit from it, not the Reflux though).
My recommendation: Front Loader + Pearl as that will net you more consistent damage for bossing and mobbing. URAD explosions won’t happen too too much during a boss fight.
The anointment on the shield should be 50% elemental damage on action skill end like you have. You could either try to find several of the shields of your choosing with various elemental anoints to match elemental resistances or settle for cryo as that has no penalty against flesh and covers your armor damage needs; shields are covered by URAD. But don’t stack two of the same elemental anoints on shield and grenade as they will not stack. So go one cryo, one fire for example.

Class Mod:
You have the Bounty-Hunter which is a great COM as it lets you go from mobbing to bossing without worrying. The red text makes it so that you get the armor damage bonus from Hunter’s Eye against all bosses against all of their health bars (shield, flesh, armor). This bonus is also v2, so again, powerful.
Another thing the red text effect does: it allows you to stack your specced Hunt skills by dealing gun damage. So even without kills you can stack Interplanetary Stalker, Second Intention and The Most Dangerous Game (if you damage a Badass) which is especially nice when bossing.
Try to get one with +3 in Most Dangerous Game as that will give you some nice gun damage (and other perks) and +2 in Frenzy/Hunter’s Eye.
The Stalker COM is even more powerful – for mobbing that is. Like @Janejana already said: The 25% Hunt skill power stacks with Big Game. When using a COM with +3 in Big Game you gain 85% Hunt skill power. So Interplanetary Stalker, Hunter’s Eye (yes, it’s a Hunt skill!), Frenzy, Second Intention, Furious Attack, Most Dangerous Game almost get doubled. You see where this is going. :blush:

Passives on COM:
Again, try to get Weapon Type Damage for the weapon you’re using the most. Same goes for manufacturer crit damage as that multiplies your crit damage, Weapon Crit, Weapon Damage, Reload Speed, Magazine Size are all good choices.

Grenade:
Since most of the grenades in this game are not good at killing things, you can consider them tools. The undisputed best tool in this slot for Fl4k is the Hunter-Seeker grenade. It got buffed recently and does nice damage. Also, it shoots out bullets which do not benefit from your gun damage bonuses but from your damage bonuses and, more importantly, they can trigger anything gun related and even crit related as they can naturally and Megavore crit.
So they trigger Head Count, Leave no Trace, Furious Attack and when paired with the Bounty-Hunter they even stack your Hunt skills for you (e.g. IPS). As a plus: When running the War Loader he throws it as well and it gets the pet mayhem scaling (x 51) multiplier and it destroys. :blush:
When you’re going with a cryo ASE on your shield, you could take the 25% on grenade thrown anoint on the Hunter-Seeker. You are independent of your action skill use with this anoint and the damage is also v2 which is great.
Try to find a Mitosis Hunter-Seeker as that will increase the grenade count. So more bullets shot at the enemy. It will perform better.

Weapons:
Pick whatever powerful weapon you like as long as it has the URAD anoint on it.
Reflux is great (Armor, flesh, shield is covered). The Hellwalker is really strong even though it is fire-locked. It just does so much damage. At the end of this post I will link a guide for you. There’s more for you to read on weapons. Knock yourself out with it. :blush:

Pet:
As @Janejana already said: You are going elemental weapons and have URAD anoint. The Skags do give you gun damage (and damage/fire rate) but only a tiny bit when not buffed by Barbaric Yawp. Whereas the Scorcher buffs your elemental damage and adds another multiplier to your damage that will most likely surpass the bonuses from the Skags. Even though the health regen will go to waste when going Deathless; it will help out a bit when going Front Loader as that shield keeps 40% of your health intact. The damage part is more important here.

Skills:
In any case, take one point in He Bites as that will help your pet stack Frenzy which is a powerful v1 damage bonus. Regular attacks, especially on the Scorcher, will not consistently stack and maintain Frenzy. This one point helps tremendously; even if you need to take if from Frenzy itself. (Plus if you find a Bounty Hunter with + Frenzy, that’s covered as well.)

While keeping your purple parts (that doesn’t sound right :blush:) and action skill I took the freedom to change your spec like this:

I hope this helps. :blush:

Also, check this community resource run by people way more familiar with Fl4k that I am:

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Could giving the pet the Beskar allow it to further stack Frenzy?

Thank you for all the comments to @derwitte and @janejana! I changed to a cosmic stalker and actually switched my ten points to green tree. Also, I am now using the ion loader bot for more fire rate. I know the bot doesnt proc frenzy right now due to glitches and I was sick of relying anyway. I think my TTK now is def quicker with my weapon, however my rakks don’t hit as hard, but it is close. Below is just a quick video of round 4 of slaughter shaft with the new build.

PS… I honestly almost want to delete my vids because i don’t want gearbox to think what they have done to Fl4k is acceptable in anyway. Ive seen whats been going on with Zane and he is now a better Fl4k which is sad. Im tempted to start up a Zane and move on from Fl4k until something is done… Such a shame.

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It seems like you found a way for you to make it work. Good for you!
Without being confrontational, it pains me to see your time to kill though. I see you shooting, reloading, shooting, reloading and that Badass Tink is still standing right there … :stuck_out_tongue:
I’m with you: Gbx did not create an acceptable skill tree as it does nothing that was needed or anything that wasn’t there before. Fl4k had and has good crowd control via the new dominance, red fang or Not my Circus before the DLC.
The purple tree takes away damage while not giving anything new/needed in return.
The other characters all got the complete package with their life steal skills, damage skills, new multipliers, better ways to make ASEs work and crit bonuses and whatnot.

@derwitte so last night I decided let me go back to my old classic red/blue build with a touch a green. I went all the way down to dominance this time and 9 points in green. Wow, what a difference for ttk. I totally forgot how much more damage that puts out. It was ridiculous how much faster enemies were going down. I’m actually sad how bad the purple tree is now that I think about it. I refuse to make a full on pet build and stand there and watch him kill everything. Hopefully they make changes soon.

The pet part of purple is also buggy as hell. So nowhere near a point of AFK killing stuff. Which would be ok to me though as Moze gets that with IB and even Zane with the Clone.
But there’s just nothing worthwhile in purple.
Going back to the original three trees is like a revelation! Gbx needs to do something. And it better be not something quick and dirty but thoughtful.

@derwitte do you think they read this board? Have you or @boombumr messaged them directly about this? Not that it’s your responsibility to do so, I was just curious because you seem very passionate about this and I agree with everything your saying.

Yes, I do think that. One of the devs even posted in a thread saying Gbx is reading the forums (and other sources).
But I have never spoken to them in any way. I would like to though.

I’ve never had contact with any devs outside of this thread.

They definitely read the forums and they do incorporate feedback, so all we can do is keep speaking up about it and hope they make changes that address what we see as the issue.

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tbh providing video evidence of how much damage is lost specing deep into purple is a pretty strong statement! I am pretty sure GBX just assumed the Hunter tree alone would be strong enough to carry the purple tree, but it kinda…isn’t.

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