Been trying to make this thing work, but it can’t make up for the inherent flaws in Zane’s design like Seein Dead can. It’s alright when mobbing, but sucks for bossing, I’ve found.
Disappointing, because I was really wanting to try to mix up Zane a little bit, and I love making different weird builds… if they work.
Maybe I’m just doing it wrong? Has anyone made a decent build out of the dlc4 mod?
Its actually terrible for multiple reasons. Id debate its one of Zanes WORSE coms actually.
The crit buff disappears when you get a crit
the crit buff is post add rather than regular crit, so it doesnt get bonuses like the Barrier crit annoint
The skills it gives are actually really bad- besides Brain Freeze. Like a Ghost ignores half the damage in the game-splash and melee- and the numbers are super low. And Adrenaline has super small diminishing returns.
(This com wouldve been perfectly viable if it had CCC as a point)
The worse part is the post add crit. You get ZERO crit bonuses. So if you had NO com and just randomly head shot and enemy 15% of the time, youd do MORE damage.
Starting to think Gearbox hates Zane mains personally lmao
Post add crits would still be useful if CCC + Brain Freeze was a meta build. It would give a way to proc brain freeze against enemies you can’t crit (or help those with sub-par aim). Recall that we abuse GitM to power Stackbot with post-add crits. Unfortunately, Seeing Dead is completely dominant in the meta.
The choice of skills doesn’t help the COM either, but at least it has Brain Freeze. Remember, the Phasezerker doesn’t have skill bonuses that are transformative either.
Still dont like that- ADS lowers your speed and speed=damage with Zane. It should JUST not disappear on crits. You fire a few shots into the body (or just fire at the head and just accidentally hit the body since your moving at Mach 7) and the Megavore effect kicks in.
Should’ve been 5 consecutive critical hits stacks, and have a chance to get a 5x25% critical hit damage bonus and resets the stacks.
Or
Every successful critical hit adds a 5% critical hit damage to next shot. This skill stacks. Non critical hits resets the stacks. Have a 2 sec delay.
Or
Every consecutive critical hit against frozen enemies, increases critical damage by 5%. This skill stacks. If the enemy dies or gets unfrozen, the stack resets.