The Hustler, for those who don’t know, is a new legendary Class Mod for Zane that was added in the Fustercluck DLC.
The effect on the item card states: “Damaging an enemy with a non-critical hit grants Zane a stacking +25% increased Critical Hit Damage and a +5% chance for non-critical hits to score a critical hit which consume all stacks. This skill stacks 5 times.”
Now, that doesn’t sound too bad on paper, until you realize that the describtion is misleading. The problem is, the critical hit bonus is not actually a true crit bonus like those that you get from weapon parts or skills like Fl4ks Galactic Shadow. Instead, it is a post-additive or fake critical hit bonus like the one Fl4k gets for Fadeaway Bodyshots.
What this essentially means is the following: The stacking critical hit bonus? It only applies to those additional body shot crits.
And other “true” critical hit damage bonuses from skills, anoints or weapon parts? Well, those don’t apply to body shot crits.
Fl4k can still get very high damage output in Fadeaway because he can basically score a double crit, that is to say a true critical hit with all the associated damage bonuses that also gets the Fadeaway damage bonus but Zane explicitly only gets his “fake crits” on body shots, making him unable to bodyshot.
That’s just all very frustrating, truth be told. Please GBX, just change the Hustler to allow for true critical hits and true critical hit bonuses. That way it would at least be good, though it still wouldn’t be able to outclass Seein’ Dead (because nothing ever is going to unless one day the effects of Seein’ Dead and Seeing Red are swapped around).
And if we are already at it, change the skills. Brainfreeze is good and we haven’t got it on a legendary COM yet, but Adrenaline and Like a Ghost are both just a waste of points in the late game. Instead, maybe allow it to boost Synchronicity and Confident Competence, those are both solid skills and it would leave the original distribution of 2 Green Tree Skills and one Red Tree Skill intact (also, if Amara gets to boost Illuminated Fist with hers, there’s no reason why Zane shouldn’t be allowed to boost Confident Competence, with both being skills that usually cap out at 1 point).
A video by ThiccFilA further detailing and demonstrating the issues with the effect can be found here