Okay, so this build is focused on capitalizing on Hidden Machine with both Fade Away and Gamma Burst via pet taunts. As well as the option to adapt your build by simply changing COM and Action Skill.
Here is the general skill tree I use as I baseline
I will get into skill substitutes in a bit, for the gear I would suggest any weapons that have synergy with your COM passive bonuses. Note, if running multi pellets weapons such as shotguns, I would replace Two Fang with Hunter’s Eye.
Class Mods- Red Fang(Gamma), Bounty Hunter(Fade Away), Cosmic Stalker(Fade Away)
Shields- Transformer(overall performer), Stop Gap(survivability), Front Loader(URad), Old God(offensive), One-Shotter(offensive)
Grenade mods- Hunter Seeker, Hex, Light Speed, It’s Piss, Tran-Fusion Tracker
Artifacts- Pearl Of Ineffable Knowledge, Victory Rush, Otto Idol
Annointments to look for are
Weapon- Consecutive Hits, URad, Gamma 115, ASE N2M
Shield- ASE 50% elemental for 10s, ASE 20% CDR
Grenade- OGT 25%, ASE 50% elemental for 10s
Consecutive Hits offers the best overall performance with minimal gear swapping. He Bites is going to allow your pet to keep this bonus running nice and high.
URad(150 Radiation when <50% health) has the next highest damage bonus but is much more Gamma oriented. You will need a Front Loader to make the best of this annoint. I would also suggest taking the points from Self Repairing System and putting them in Overclocked or Eager to Impress if you decide for URad.
Gamma 115 is a decent bonus as it still allows us to run a Transformer or Stop Gap. However it is limited to one action skill and that’s not what we are going for overall.
ASE 100 N2M leans a lot more towards Fade Away looping but can be used for Gamma as long as you can get you cooldown back before you spend 2 mags.
I don’t feel like shield annointments need much explanation here. Whatever element matches the enemies you are fighting. ASE 20% CDR can be helpful if you are having trouble getting your skills back in time.
Grenade annointments, OGT 25% is a decent option if you’re not into swapping out for different elements. ASE 50% elemental is the better option for Fade Away looping.
Augments for Gamma are pretty self explanatory, Atomic Aroma and Empathic Rage. For Fade Away I suggest Not My Circus and Unblinking Eye.
Scorcher is the only logical pet to use at this point in time.
I have ran true Maliwan Takedown and scaled scaled Guardian Takedown with both Gamma and Fade Away with this build.