Don’t be disheartened.
Don’t lose patience.
Don’t ignore the fact that they GBX are working tirelessly to bring to us the game they promised. Their collection of professional, dedicated, knowledgeable and competent developers hear us loud and clear.
Give them time©
Patches are hard®
Time is money©
(we) don’t know how hard it is to be a developer.
(we) should make our own games if (we) think it’s so easy.
(we) should uninstall and move on if (we) don’t like the game.
(we) should forgo the (£60) pittance we paid and move on to something (we) do like.
These are the cream of the crop of developers.
Their constant listening to what (we) actually want is Legendary.
Their nerfs / buffs / new ‘event’s’ followed by a level increase is (according to them) WHAT WE WANT.
(we) Don’t want additional characters (most people only ever used one in the previous games)
(we) Don’t want Raid Bosses (anymore, according to, yep you guessed it, GBX)
(we) Don’t want to ‘Slog’ through TVHM, and God forbid a UVHM implementation.
(we) Are happy with the weak DLC’s / Short DLC’s / No Raid Bosses in DLC’s
(we) are fine with the ‘Live Service’ status of this product.
I, for one, feel absolutely blessed to be in possession of a product that the creator can change (8 MONTHS LATER), rendering my game unplayable.
As I am sure are the many, MANY people who wanted only to play co-op / cross-play. All the nice things this ‘game’ was advertised to have.
1 Year later. This game is a glowing representation of the heroic achievement the creative dev’s @GBX have been kind enough to offer us.
I for one look forward to Pre-Purchases the Ultra-Super-Doopa-Deluxe editions of Stillborn / Battlebore 2 / BetaLands 4 and whatever evolutionary project they have for us next.
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