What the trainer class mod should have been

Yet again a extremly missed opportunity. This mod could have done 2 things.

  1. Dominated enemies last twice as long and when they kill a enemy they become dominated
    2.gain 30%increased damage per dominated enemy.
    Also make dominated enemies damage scale from either fl4ks damage or pet damage so they truly can kill enemies. Could prob set a cap of only 3 enemies can be dominated at once but yea that would have been sick. Maybe 30%dmg boost is too much but yall get what I’m getting at.

So much missed potential :frowning: currently i legit cant eveb get my pet to kill a enemy tbh its dmg is so low I hope they buff it in mayhem 2.0 patch

Also one change I’d like. Psycho head on a stick stacks 5 times

or it could’ve just been everytime Fl4k gets a kill the pet damage is increased by 50 percent stacked up to ten times.If the pet or fl4k is downed the stacks reset.

4 Likes

Yea. The whole “make dominated enemies do more damage” just doesn’t work because they need to do x20 damage to hurt other enemies. Our x3 pet damage max won’t do jack.

1 Like

Maybe do what I said above if they buff pets base damage properly lol

That’s also a. Very good one