What possibilities from 4 new levels are you excited about?

Our class mod seems to be a bust and as usual the Fl4k thread is depressing, so let’s be optimistic. The last level cap increase opened up a few possibilities but with the chance for some builds to be based around two capstones Fl4k is getting pretty exciting.
My Fl4k grew up on rakks but lately I’ve been running Gitm so this is a build I’m excited about, i may back off Twofang and go back to multi pellet weapons.

Anyone have any cool skill tree ideas or build concepts that we get from these extra levels?

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Cool ideas? Not so much. I am thinking of something like this: Megavore & Power Inside

Not so different from what you put up.

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Just a tad different but I’m guessing you’re using rakks, I’ve got something similar but no need to use persistence hunter with rakks no harm either.

Where would you throw the last 3 points? Maybe I should max out Hunter’s Eye?

Here’s my plan for a rakk build that double caps. Power inside and hidden machine will replace my pet for rakk damage. I’m looking at it like a replacement for a red blue rakk pakk build with extra survivability. But if gun damage is a priority I would use a hunter mod with Hunter’s eye maxxed out in your tree.

My Torgue Moze (who’s all down the Shield of Retribution tree for a Bloodletter/Deathless setup) is about to get Short Fuse… haven’t really looked at the other characters through this lens yet.

To get there, she’s starting to play with Means of Destruction. I’m torn about this because the returns seem super low and I recall seeing reports that it might not work right, but I’m going to give it a shake here and see what I think.

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I trust that you know more about maxing out Fl4k. I give your build a try.

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Short fuse is always a go to for me if I can afford it but I’ve never been a fan of bloodletter because I’m tied into using a deathless, unless folk have been lying to me.
Btw I posted this here because I saw the same thread in the Moze forum and I didn’t want it to be a shmorgus board of all the VHs on that but I’m liking how your build sounds nonetheless.

I was just providing mine for reference but my build has 2 issues to watch out for if you run it. It may have more survivability than red blue but I’ll only be healing 1.8% without the aid of gear, the survivability comes from the pet reviving me and the boost in speed. Red blue you get alot of damage from your pet living as opposed to res green you get damage from staying close to full health and picking the proper positions. It’s crossed my mind to redistribute a few points into rage and recovery if needed.

The Megavore Dominance Meta shall finally arize

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Are you planning a build with this new mod too?

I’ll probably run a 3 shot fade build, classic TPI + Megavore (this build) with the new DLC weapon. Skullmasher of course. And also being a 5 pellet sniper I should get my fade really quick

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Lol. Probably not…but I’ll try it to see if I can break it :joy:

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I may go the multi pellet count if we finally get a sniper like that.

…we will. It’s coming. I’m excited.

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Then look up the critter lab and read up on how splash damage works with pets.

Lol. I’ve been keeping an eye on that. I’ve been helping supply testing material :slight_smile:

Oh god. I just realized. What if they goof and let Rakks trigger new com effect :joy:

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My pet build is going to be a rakk build so I’d be happy for a week.

Seriously though, the new COM BS is making me seriously consider a Rakk Commander for my pet build. Since I’m pretty sure we’re both using Rakk for the 125% splash anoint, a +5 Ferocity Rakk commander wouldn’t be terrible in light of the recently discovered bugginess of FL4K’s pet COMs. I’m kind of getting sick of using the Deadeye all the time.

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My sniper Amara build, The Tiger Snipes, is about to have Forceful Expression, Avatar and Personal Space. I use Ties That Bind and the Wedding Invitation for some crazy damage. Sadly, that Wedding Invitation will now be underlevelled for the foreseeable future.

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