So after playing through this game 3-4 times across all characters, I started to notice this more and more as enemies and myself started doing more damage.
The Jabber is without a doubt the only pet that substantially has an effect on the PVE in this game.
With it’s base damage type being ranged with weapons, it eliminates all of this time these other 2 animals take to walk up to enemies to do significantly less amounts of damage to them with hit-to-hit types of DPS. These other abilities feel lackluster and above all with ALL pet abilities and forms you can’t mix them and experiment with them because their variations are pushed down their respective skill trees. The idea of letting us pick any pet with any action skill kind of doesn’t work when the abilities that determine how effective they’re going to be in the end game are locked down skill trees.
You can’t even tell which one is best because the best one could be down the least-used tree.
My friend who decided to go with the green tree was showing me how the jabber can mutilate air targets with aimbot-levels of ranged accuracy, hit them with rockets, destroy single targets with the level 2 skill, and in general do a lot of entertaining things. When I went into the class, I picked the Orange tree due to myself having pretty good aim in FPS games.
I liked the crits-for-accuracy appeal, but what I DON’T like is my spiderant doing pathetic amounts of damage, and having some super long cool-down burrow ability as its FINAL skill in its most point-required form.
His theme of “Beastmaster” should be consistent with what he is in the end game, the companion should serve much more than a random entity that does either an absurd amount of explosion damage ( with elemental radiation procs starting at base level ) or just a distraction you bring along in the game with passive buffs to your character.
When amara’s theme is elemental damage, she DESTROYS with it. When Zane’s titles relate to trickery and kill skills, he flies around the battlefield or confuses enemies with ease. When FL4K’s theme is beastmaster, he shouldn’t just be seen as some megavore abuser and that’s it.