Assuming that I’m using the “on grenade thrown” anointment, what would the best options be for shield. I have some general idea but I have to wonder if I’m missing anything. Barrier/SNTL build.
“When Barrier is Deployed, instantly start recharging your shields” - Shield recharge is already a non-issue.
“While SNTNL is active - 15% increased movement speed / On action skill end - 5% increased movement speed” - I don’t enjoy the “move as fast as possible at all times to maximize DPS” play-style in the first place.
“On action skill end - Regenerate 5% maximum health per second” - Between Seein Dead, Donybrooke and Refreshment I fully heal from critical health the moment I start shooting something.
“On action skill end - 20% increased action skill cooldown rate” - Only SNTL takes more than a couple seconds and 20% might be too small to really notice.
“On action skill end - Damage taken is reduced by 13%” - Could help the survive-ability for the few seconds that barrier is down I suppose.
“On action skill end - 50% bonus elemental damage” - Generally speaking, much less consistently proc-able than with other characters. However I am leaning towards a Cryo variant as means to proc CCC whenever SNTL is down.