Is there a thread that talks about weapons that spawn extra projectiles when using bonus element skills and anoints? With weapons like the kings call, the recursion, the rowan’s call, etc…
Also is their an official term for this that the community called it? Spawning bonus projectiles maybe?
Two things are at work. The way bonus elemental skills and anointments are handled is the game creates another bullet with those characteristics upon impact.
If you have a weapon that ricochets, what happens is each of those inherits the ricochet characteristic, and so each one does the thing. So if you’re Amara and using infusion, a kings call will spawn 6 projectiles on crit.
We just call them bonus projectiles.
There’s a lot of threads that mention them, but I can be certain that there’s any that’s all about them.
No I’m not taking about the extra projectile terror anoint glitch. I’m talking about when the select few weapons like the kings call, the recursion, the carrier, etc… are paired with an “on ase Deal bonus element damage” anoint, they spawn extra projectiles when you hit an enemy.
The real reason I’m asking is because I’m wondering if there is a list of weapons that can do this. The ones that come to mind are the kings/queens call, the carrier, the recursion, the rowan’s call, the wedding invitation. Not sure if they’re others?
Weapons that chain also chains multiple times due to bonus projectiles. So Brainstormer and Redistributor are also affected.
And for anyone feeling comfortable in their skins about this. The 125% damage vs badass/boss behaves just like a kinetic bonus element, and thus will also spawn extra projectiles.
Does anyone know if the Tiggs Boom can spawn extra meteors through this mechanic? Looking at my Conductor Zane… Can confirm the Seventh Sense and Hyperfocus double up with the Conductor.