I see people posting about wanting a god roll item and it is always different, even though I’ve seen different stats people want.
That’s because Borderlands games are very complicated games and there isn’t a single perfect gun/shield/grenade for every character in every situation. It all comes down to builds, characters, playstyles, situations, enemy types, maps… so many factors. Therefore I think a god roll item is very specific. One person might consider a Torgue grip DPUH a god roll item because they’re using Salvador and don’t care about ammo consumption. Others might prefer a Jakobs grip Hard Harold because they’re using Krieg and have such a high fire rate that they would run out of pistol ammo in very short time if they were using a DPUH.
To me a god roll is simply any item whose perk and stats are the EXACT perks and stats you were looking for.
In the BL2 two days players classified gear in tier lists where S was the highest tier. I don’t think that approach would work well in BL3 because of dynamic stats. So god rolls seems more fitting and appropriate because it’s specific to a player’s need and their own sense of their vault hunter.
In terms of the word “god” I understand it to mean that the gear you are in search of makes you uber powerful, like a god; and it’s also personal to you like your God would be.
I agree, every player will have his own version of a god roll item.
I see it as a more commonly usable items like a Seein Dead com with ->
+25% Weapon Dam (no a specific Brand)
+18% Crit dam
+13% Rate of Fire
+31% SMG, or AR or Pistol, etc
+Health
these are things that would benefit almost everyone
Great description. There are probably universal passive stats that generally appear on “god roll” builds, but it’s going to vary quite a bit.
For me personally i will just tell my friend i want DPS perks, they know me well by now and know that i want non specific DPS modifiers like the +25% weapon dam
Depends on the gear and the class mod. In general a class mod that has +weapon damage, +grenade damage and +gun damage, would be considered a God Roll. Here is a god roll for Mind Sweeper.
Perfect example
This is definitely a perfect example of this being subjective because I personally don’t believe in grenade capacity increases as passives, and believe a weapon damage increase or ncendiary bonus would be better due to the multiplicitive nature of moze’s dmg formula.
A godroll is whay ever you want it to be sugar.
Seriously I would trade my “godroll” Jakobs rak pak for one with gun damage, and splash damage in a heartbeat.
Very true, in example in this instance it may work great for Moze, but if these stats where on a MOD for Zane the +5 grenade capacity would be a wasted perk, as he generates grenades so fast he never runs out. So i would want the third one to be any DPS related perk, maybe +25% weapon Dam
Not disagreeing, however here is this exact Class Mod in action: https://youtu.be/AeuHW0aOG5s
Haha yeah love that video. It’s definitely a wonderful setup.!
To me, this is a godroll, to others not so much:
I run SMG/Pistol corrosive build with flesh melter.
But still, even if not a god roll, pretty damn awesome
A god roll varies greatly based on your build…or in some cases gear dictates builds. Depends on which you get first or what you get that syncs with what u have
Lol wow. Thanks for the info! I appreciate it.
I find trading better to say what you want. When I was hunting relic I asked for +1666 shield specifically because I needed it to counter a very low capacity shield on my Zane, but if it was my Amara or Flak that shield bump is negligible as they use transformer with much higher capacity. If you’re not sure just ask the person trading.