This thread is intended for people to share specific gear and/or skill synergies that they’re discovering or working with, specific to Zane. To get the ball rolling, I’ll submit one to start.
Craps w/SNTNL cryo, playing dirty, CCC, banjo. (Ideally, radiation or shock Craps, but all work)
While Recursion + banjo is the current hot ticket, this set up has a few strengths that make it a strong contender. For starters, the ammunition efficiency is excellent. More importantly, there are multiple synergies at play here.
First, the sticky rounds from the Craps give two opportunities to proc CCC and the banjo. Impact and detonation can trigger each effect. With playing dirty, you’re obviously increasing the projectile count, which plays into that by adding extra proc opportunities. The anointment obviously plays well with CCC, and helps eat through armor, while most element rolls on the Craps will chew through flesh.
I’ve run this through the Takedown with a non anointed shock Craps and had great results, but radiation and the anointment are incredibly powerful together.