So, first time Maya player here, i was wondering what the best build was for playing solo, any suggestions?
I used essentially the same build except for skipping Sub-Sequence in favor of Sustenance to get Maya to lvl 72 solo…about the only thing that REALLY slowed her down were the four kings in Tina’s DLC (UVHM) and that was mainly due to them being immune to elemental damage. There were a few scary moments in TVHM with the rabid skags in the WEP, but some thought beforehand gave me a viable strategy for them.
I really think Sweet Release gives enough health back, if I really need health I just apply my nurse mod and regenerate health from this.
For the way I play her, having both SR and Sus maxed basically eliminates worrying about her health in general; it also keeps her out of FFYL regularly (unless I’ve done something stupid, which happens).
I have a similar build, although I stopped using Sub-Sequence a while back. While it can be useful, it often targets enemies I don’t want and it has the added disadvantage that it can just bounce about if no enemies are in range, thereby delaying when you can use p/l again. I found it a nuisance more often than not. With your points in Quicken and a good Bone of the Ancients, you’ll find the ability to have almost no delay with p/l means you can target who you want when you want, which is much better,
I use Inertia instead, which really helps keeping shields up. It’s especially useful with The Bee, as it negates its long recharge delay.
http://bl2skills.com/siren.html#555101340052053002005550500501
This is my current build for her at OP8 using a Blurred Trickster mod that is +6 Chain Reaction, +5 Kinetic Reflection… Edit June 14 2019: with the October 2015 patch I’d most likely take a point from Quicken and pick up Cloud Kill-it’s a VASTLY better 1 point skill now…