so i saw a picture of one of these but i wondered, does the annointment still proc if the clone or drone drops a copy of your grenade, or for that matter everytime duct tape mod procs?
havent found one yet myself but if anyone has one and has tested it i would appreciate the info pls.
p.s. the annointment says on grenade throw get 25% weapon, grenade and action skill damage for x seconds.
I keep meaning to getting around to testing it but I keep being distracted.
I did test a couple aspects of just the grenade itself. I discovered it does not increase itâs own damage (on test dummy). So I throw nade, it does xx damage, next nade does same damage and again and again same damage. It did however increase my gun damage. I have yet to test if it increases Dopplebanger yet.
I will try to take the time to test these real soon.
Ah you are right âon thrownâ. Good point. Using another nade wouldnât really work either unless I found one with the same damage value. Swapping after throw could work I suppose. Pretty much hard to test. Iâm fine with knowing it does work on gun damage though. I still want to find out if itâs working for Dopplebanger and I have in mind a build Iâve been wanting to do so thatâs going to be tested soon as well.
Actually I just tried with nade swapping. Swapping out the nade probably removes the anoint affect. But I threw a fastball, swapped to that anoint nade, threw it, swapped to the fastball, threw. No change.
Update I have the same nade exact damage without the anoint but itâs radiation so Iâm going to test it. The rad shouldnât make a difference on dummy. Iâll post vid soon.
The rad version reads exactly same Damage + elemental damage as this anointed Corrosive version (itâs the same exact nade). Somehow the rad one does almost 1k more on the dummy. Impossible to test unless I find the exact nade with same element I guess.
You expect a test dummy to be neutral with damage types. But apparently they were super lazy there and it counts as âred barâ. ugh
Duct Tape mod also works with the annointment. I also tried âitâs pissâ âdamaged enemies take +20% increased damage for 6 secondsâ which does not work on the dummy but on normal enemies it applies the debuff correctly.