Splash Damage Build for Mayhem 4

I still very much hate Mayhem 4

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A line in this video confuses me. You specifically mentioned 4/5 in TCP as you don’t want it to be THAT big of a radius.

The radius increase for all ranks of TCP are the same (it doubles it), it’s just that you have a different probability of getting it, right?

I’m also not a very big fan of Mayhem 4 either. Agree there buddy.

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oops

this is a bloodletter deathless build with a flakker honestly .

Dying 10 seconds into Slaughter Shaft round 1 wave 1 isn’t the best way to show case the build.

Yeah I know, I was playing bad. Just look at the damage I’m dealing, the build does work, and it works very well. To be honest I think not cutting out the bad gameplay really just makes it feel more real, everyone has bad games. Including people who make build showcases.

It’s not “playing bad.” Your build lacks survivability. There is more to building than just doing as much damage as possible. Your build loses healthgating because you can’t be above half health, it only has 15% DR, and uses a grenade that doesn’t synergize well with Vampyr. I’m sorry dude, it’s not a good build if you can’t stay alive.

You are also only doing that much damage because you custom made your entire loadout in an editor. I’m pretty sure that Flakker can’t even drop in the game. I’ve seen well over 100 Flakkers drop in my time playing this game, not once have I seen a x4 Flakker. Anyone else ever seen one?

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I’ve never seen a Shredded Flakker in my life. I downloaded this build to give it a test run, and just ended up using it for some handy gear.

The rest of it seems reasonable, it’s just that the Flakker probably shouldn’t come with the Shredded pre-fix.