This clip obviously has positive modifiers, those being +50% AR damage and +70% elemental damage.
Damage was accomplished by using Flesh Melter which stacks corrosive damage. The orbs that spawn after kill do splash damage and scale from it. Getting one kill basically fully stacks it if there are nearby enemies. I am able to consistently keep my full 1.25x damage bonus going with proper management.
A video guide on Flesh Melter/Zane is coming soon.
The thing about this is that my weapon was not anointed for splash damage and this damage is completely possible (theoretically) under normal circumstances. 50 +70 (my positive modifiers) = 120. The anointment for splash damage is 125% on ASE.
I am not sure how exactly the damage is calculated when impacting an enemy that gets killed in one hit, but since the orb hits shields first (corrosive is
The damage could actually have been higher with better gear. This + the fact that you’ll probably end up getting at least one positive modifier in your rolls anyways makes this build runnable more often than not and despite mayhem modifiers.
Minus corrosive damage obviously will hurt, but can be balanced out by a variety of other modifiers. Since the skills you use in the build depend on the guns you choose and this is an elemental damage based build, there is extreme flexibility in options (will also demonstrate in upcoming video).
I recorded this for the sole purpose of proving that not only is Zane not weak but he is far stronger than people give him credit for.
The same build would still be doing 6 digits instead of 7 with no modifiers…even with minus elemental (against shields/armor which get hit first).
I know this isn’t your fault but the visual quality is crap! So I can’t see the dmg numbers. I’m sure it’s a YouTube thing but 1st impressions matter so in the future you may want to wait until YouTube has the best quality version of the video ready to go before posting. Just a thought.
I watched the whole thing twice so far. And I do believe you but like I said right now the visual quality is really bad. And again I know it’s not your fault because this has happened to me before and the lesson I took from my experience is to wait until YouTube has the high quality version (I test using my browser private mode so YouTube doesn’t know it’s me) before I post.
And hurry up w/ the write up because I had written that gun off because I have shotguns, SMGs, and a COV pistol, and a Laser-Sploder that was out performing it and I would love to have my mind change about it because it really is a cool looking and firing gun.
There is an anointment that temporarily increases gun dmg by 130% when he swaps with his clone. On top of that Double Barrel increases gun dmg by 20% on swap. So that’s my guess but I’m looking forward to the write-up for the details.
Gun is breath of the dying, a Dahl AR that spawns very powerful corrosive orbs when you get a kill. You can kinda make all-corrosion builds work with the flesh melter artifact which gives you up to 125% bonus corrosion damage.
I don’t know what Zane adds specifically though, so we all have to wait for the write-up…
This seems like it is capitalizing off of Guardian rank skills like Overkill and having good annointed gear more than skill synergy from Zane specifically. I want to be wrong about this but everyone seems to think “OP weapons + High Guardian Rank = Build” when any class can duplicate the results with greater effect and efficiency. Tbh, I’ve seen like 3 actual Zane builds and the rest are just “Use this god roll gear like I have, get all guardian perks, and use the same skills I saw in someone else’s video with a few points allocated differently.” Of course they’re all named “One Shot” or “OP” builds too. Maybe I sound cynical AF but besides cryo Zane, Tediore throw/ nade spam Zane, or glass cannon kill skill Zane, every build I have seen showcased has little to do with his skills and other classes can mimic the effects much better. I REALLY hope this one is different.
i mean the fact you think glass cannon kill skill is even viable shows some misunderstanding in your reply lol. Why is it bad that he’s gear reliant? Two of his capstones are “copy this shield” “copy this gun”
You must think I’m crapping on Zane to get so defensive. At no point did I accuse you specifically of copying anyone so lets pump the breaks. Sorry for confusing this for a build guide. At least we agree that it isn’t. It’s more of a “look what I can do” which is cool. Maybe I shouldn’t put much worth into post titles since this implied it was specific to Zane being powerful and not the weapon/gear combo.