http://bl2skills.com/siren.html#415001400015155105215550500501
That is my Maya build and its not really all that far off from yours.
Gear is
2 Pimpernels, fire and corrosive
Bekah
Twister
Quasar
Bone or Blood of the Ancients (depending on com and play style at the time)
Blockade or Antagonist (depending on mood, map, enemies, etc…)
Legendary Siren com or Blurred Trickster
I then have raid guns in my backpack, sandhawks, fire norfleet, shock cc, grog, kittens, and a few more.
After well over 1000 hours on maya alone I’ve settled on his for many reasons.
-I don’t need moxxi guns with it outside of raidbosses, not even for the peak. Moxxi guns IMO make you a worse player and slow you down. Maya has enough healing in her skill tree that you don’t need moxxi guns. You only have 8 gear slots I don’t want to give up 2 for healing if I don’t have to.
-Immolate and scorn mean I really don’t need a ffyl gun, again 8 weapon slots, why waste any on a ffyl gun.
-Scorn/Ruin mean I don’t need a weapon slot for slag and my guns are good enough to kill mobs without slag.
Many builds have a grog and chain lighting for healing, norflleet or other launchers for ffyl, and then slagga or something for slagging. That is 4/8 gear slots for something maya’s skill tree can do. By doing that I open up so many options. If you go and play a map like WEP where you have loaders, flesh enemies, stalkers who are 75% shield, fire resistant slags,etc… You have all the guns equipped to deal with all of that. If you take 2 of your gun slots, and your grenade slot away you are not equipped for that.
Then when you look closer all the gear works with the skills.
Chain reaction works best with bullet splits, unlisted pellets, and penetration
Pimpernel has bullet splits
Twister has penetration
Bekan has bullet split and penetration
Restoration is now and should be an auto include in any co-op build but you can have guns that work best with it
Penetration guns you can shoot the enemies and your allies with one shot, kill and heal, its brilliant. Pimpernels bullet split lets you do the same thing.
Reaper is all about the first hit and all 4 of these guns have one shot one kill potential. Guns that take 10+ shots to take down common enemies get less out of reaper.
The Quasar IMO is the ultimate mobbing grenade for maya. It can be used both with phaselock to get more enemies under the converge for more effective chain reaction, or it can be used between phaselocks to help your crowd control and survival if you need it. Also stripping the shields is huge for your DPS so you can just hit with the proper element and get the most out of your DPS.
Some other key differences in my build to many others I see…
Minds eye and accelerate 1/5. Alot of builds you see max these out at 5/5 with either the legendary cat or siren. I don’t need those to be more than 6/5 for my DPS so that frees up 8 points for survival skills, both shield and health. Thats why I don’t need moxxi guns.
Scorn and Ruin, not a lot of builds you see pick these 2 but scorn does so much for you and I don’t have an issue spending enough healing points to get there. FFYL slag is amazing, scorn blows up barrels, blocks some enemy attacks, finds hidden enemies, it does so much more than just slag and like I said above not needed my grenade or a gun for slag really frees things up.
Legendary Siren and the Bone are more than enough cooldown so I don’t need quicken, which again lets me get scorn.
Those 3 points I think are what separates my build from many I see.
i guess to answer your questions a bit more directly
How does this build look? Am I missing anything/any certain skills that make her better? Are there any skills I should avoid? (Helios is an exception, I just have 1 point on it to help with health regen with a moxxi weapon)
I would obviously move a few points around, but you are you and I am me. The build looks fine, no glarring issues, no cloud kill, you justify the one point in helios. If you stick with your build and don’t want to change much, I would squeeze one point out for restoration. It should be an auto include in any co-op build in op8.