Hi, I wanted to farm the midgets, but there doesn’t seem to be any way to save in the Creature Slaughterdome.
I know entering and leaving is supposed to get you to respawn there when you quit, but it’s not working for me?
On the old board there was supposedly a fix for this; does anyone know it?
Thanks in advance.
VaultHunter101
(So long, and thanks for all the fish)
#2
Don’t know why it’s not working for you: assuming that your game is fully patched, then simply entering and exiting the CSD should trigger a save; if you quit while in the “box room” area, you should be just outside the CSD entrance when you restart. You could try accepting round 1 of the CSD arena match to see if it makes a difference (it shouldn’t, but you never know…)
@anlerransmaids: Had the same problem trying for P&T. Try entering, exiting, then tripping the checkpoint right before the vending machines. I’m not sure if that’s what works, but I’m not getting that problem anymore.
I’m not sure this makes a difference, I don’t remember collecting all the samples on my playthrough and still being able to reload outside the CSD. I also haven’t needed to go all the way up to the window inside the CSD for it to trigger the save point, I just need to walk through the door, wait for the auto save to finish then exit again (this is on PS3 though, not sure how this differs on steam).
Could you run back from the box room and back into the CSD and save/reload from there? it’d take a little bit longer and be a bit of a pain, but it would still save you a lot of time running through the WEP. Or will it not let you reload inside the CSD either?
I couldn’t get it to work until i did these things;
Complete story mission
Collect 10 slag samples for tannis
Have doctors orders active
Have animal rights active
Go into annex and discover the location
Farm time
This has worked for me on ps3 and ps4 as well as my daughter on pc.
There’s a thread about it on steam forums too.
VaultHunter101
(So long, and thanks for all the fish)
#12
I usually pick up the slag samples anyway, because it doesn’t affect the LLM spawns. Now that it’s been mentioned, though, I do remember not picking them up will spawn you back at the beginning since you can’t complete that optional quest unless you start from the first building in the animal area, and there’s no spawn point there.
You do not need animal rights active, though - I’ve done LLM farming before even accepting that mission, and have respawned just outside the annex successfully.
Animal rights active reduces some spawns though, speeding up the run. Might as well make everything as fast as possible.
VaultHunter101
(So long, and thanks for all the fish)
#14
Depends on what level you currently are, and whether or not you want the mission reward at max level. It’s not a bad reward to take, and I prefer to max that one.
@anlerransmaids: If you were trying to save over there, this might indicate whether it worked or not. Before starting your game, check your character’s save file – normally it would say 3 things:
File Name. If you didn’t custom-name it, it’ll be the character’s name by default.
Character’s Level at time of last (auto-)saved.
Location of last (auto-)save.
So if my OP8 Axton were named “Maj. Payne” and failed to save there, it’d read something like “Maj. Payne - Level 72 - Wildlife Exploitation Preserve</font color>”. However, I checked when I started spawning outside of the NSA’s door (instead of having to walk through WXP again), and my file reads “Maj. Payne - Level 72 - (no location)</font color>”.
101, I’m running my GUN/MEC pair through there, so I checked by loading each character from the main menu – they both turned up without a location tag on the filename, and spawned outside the NSA door.