I thought about a spec like this one, but this way I would lose Crisis Management bonus. But I still think that the bonus from Impact at 9/5, Ranger at 5/5 and Duty Calls make up for it. The same goes from losing five points of Last Dich Effort: you lose 40% gun damage when in FFYL but gain from the others sources.
Even if you lose the capacity of slaging with your Turret, Do or Die kind of make up for it as you can slag even in FFYL, what helps the agressive gameplay. You still have the defensive skills, but you give up their boost to get more offensive power.
What do you think?
Troubled
(The Stoic Gunslinger)
#7
If you want damage, might I recommend the Legendary Engineer COM so you can get a huge boost through Battlefront? It is probably the best COM for the Leatherneck build if you want damage and survival and do not want to use the Legendary Pointman. I came up with this real quick for ya.
I’ll go over why I removed some skills from the tree you provided with mine.
Phalanx Shield is not super useful. The damage absorption scales poorly and the only real advantage is that you can block a Goliath’s leap attack if you are hiding in the shield. Generally though you do not want to be near your turret(s) on the off chance a rocket launcher totting enemy shows up. If you use the turret technique with Gemini anyways you can still tank with your turrets so long as the first one you deploy is still alive.
Forbearance I maxed out because of the slight health boost and the fact that DoTs are your worst enemy. While Grit can make DoTs a joke if it does not kick in you are in a world of trouble. Plus with an exposed health bar fire damage is the bane of your existence.
Resourceful is maxed out for the extra cooldown because reasons.
I removed all the points from Duty Calls because the points could be used else where and if you use the Legendary Engineer COM you make up for it with Battlefront.
Ranger is not really worth it for a single point, let alone five. Once you get up to 9-10 though the skill starts to shine.
2 Likes
I see your point, thanks for the reply!
The thing with the Ranger COM is that I do use it over the Legendary Soldier in my splash weaponry build so I thought it would be nice with anothers setup, like yours.
But, if the Legendary Engineer is the COM of choice, a regular 26/15/26 build would be the ideal because it is all about the Turrets helping you. I think that the Ranger COM allows you to play more independently from your Turrets, using them to open space for you get in and wreck things up while leting you get some punishment because of 10/5 Grit and skills like Able, Last Ditch Effort and the max health skills.
About the Ranger Skill, I like the boosts it provides for just one point. Not alone, but when put togheter with all the others additive buffs that Axton has plus the COM bonus. But I know what you are talking about, I get it!
About Phalanx, it is kinda of a habit of puting one point there because I usually do use shields with capacity. I totally agree giving up the point to max Forbearance in this situation.
Also, sorry if you cant understand my write up. English isnt my native language.