I say ‘in theory’ due to how incredibly broken many of Zane’s skills are. However, if we take them all at face value, I’m wondering what everyone thinks of this viability (link below);
Clone (Schadenfreude, Which One’s Real?)
Synchronicity 5/5
Borrowed Time 5/5
Praemunitus 1/3 (random point)
Donnybrook 5/5
Fractal Frags 1/1
Quick Breather 1/1
Supersonic Man 3/3
Like A Ghost 3/3
Boom Enhance 1/1
Double Barrel 1/1
Drone (Bad Dose, Static Field)
Violent Speed 5/5
Violent Momentum 5/5
Drone Delivery 1/1
Barrier (not active)
Adrenaline - variable
Hearty Stock - variable
Ready For Action - variable
Stiff Upper Lip - variable
Confident Competence 1/1
https://bl3skills.com/operative#531010100000005050100000051551010033101
My idea here is to emphasize Zane as the most ‘techy’ of the Hunters. You get the maximum movement = damage bonuses between the Clone & Drone trees, and most of the grenade skills. I specifically avoided Duct Tape Mod because of the ‘only procs on the first shot’ limitation being highly impractical when your end-game SMG can easily have 50 bullets per magazine. Might work with certain low-mag shotguns.
You also get the maximum Skill duration, and potentially cooldown depending on your Barrier choices. On that note, I listed Barrier choices as ‘variable’ b/c how you distribute those really depends on your playstyle, gear, and Guardian points. The only must-have in Barrier is the final point; Confident Competence.
Right now I’m using entirely M1 and lower gear. My Guardian points have the first tier of Red & Green, with 2 Tiers of Blue. Using a Purple quality random shield, I’m sitting at 19k shield & 5.5k hitpoints. Both of Zane’s Skills for shield regeneration are broken (Quick Breather, Static Field), but if those are ever fixed, in theory you should be able to consistently refill your shield. Would be nice if Static Field gave you regen based on damage instead of enemy shields, since a lot of critters don’t have one, but oh well.
So that’s what I’m trying right now, without any of the top-tier Legendary gear. If Zane’s skills are ever fixed (especially the Clone only shooting in burst-fire mode, regardless of weapon), then he might be the speedy run & gun, constant-shield that can keep up with end game.