After the new hotfix, fade away doesn’t prevent you from being targeted. Enemies will chase you, melee you, shoot at you, target you, etc.
Not sure what caused this, but it’s really annoying. It also invalidates the skill bonus of +30% damage to enemies that aren’t targetting you, because… well… they see through fade away.
Sigh.
(and yes I made a thread reporting it in the bug section, but I thought I’d let you guys know about the bug here)
Fade Away works for me, but my pet gets me killed. It respawns directly beside me and all enemies are shooting at it. Then the splash damage (badass rocket launchers) and missing bullets are hitting me.
Also it is very important to change your position very quickly when the invisibility starts, because the enemies are shooting at the position where you were standing.
And I agree, this makes GITM almost useless, because you have to invest some seconds into repositioning.