Currently FL4K’s Blue Skill tree, his pet focused tree, is the weakest of any of the 12 skill trees in the game, especially on Mayhem mode. These are my ideas for needed buffs to make a FL4K pet build viable:
General Buffs
- +20% health and +20% damage for all 3 pets
Blue Tree Buffs and Changes
- Go For The Eyes- Allow it to work on the Jabber as well as the 2 melee pets, and make the +75% damage bonus proc on every 3rd attack instead of only on the first attack
- Who Rescued Who- Increase the Pet healing damage conversion from 1/2/3/4/5% to 1.5/3/4.5/6/7.5%
- Frenzy- Allow class mods to spawn with bonus points for Frenzy
- He Bites- Increase damage reflection from 5/10/15% to 7/14/21%
- Psycho Head on a Stick- Increase movement speed bonus from 12% to 18% and damage bonus from 10 to 20%
- Barbaric Yawp- Increase the bonus percentage of pet bonuses from 20/40/60/80/100% to 60/120/180/240/300%
- Pack Tactics- Increase the damage and max health percentages from 5/10/15% to 8/16/24%
- Dominance- This skill needs many changes. First off, the melee override should summon a whip with a 15 meter range so that FL4K can use the skill from a safe distance. Secondly, dominated enemies should have a health bar that is a unique color so that you can distinguish them from other enemies. Thirdly, dominated enemies should be affected by any pet based stat increases from skills or equipment.
- Gamma Burst- Gamma Burst should no longer force the Jabber to use melee attacks. Instead Gamma Burst should simply make the Jabber larger and allow them to fire bullets that do bonus radiation damage.
- Atomic Aroma- The damage of the radiation aura should be increased by about 30%