Looking at all these 2 sec kill videos on Mayhem 3 and nerfing the ■■■■ out of builds because of this is just overreacting. I think Kings/Queens Call was fine. The weapon is kinda useless out of boss fights, nerfing Fl4kS skill down to 5sec makes it really tedious doing anything else.
Graveward is the easiest boss to kill. Aim at the crit spot and he dies. You can do that with any class. You just need to throw your points into the right skills and use one of the many weapons/combos out there.
What is so bad about it? Looking at Borderlands 2 you could kill many bosses with (not raid bosses) at the same speed. We currently don’t have any raids. The current bosses are meant to kill solo, they are not hard at all.
When people watch streamers and they see that they kill a boss in 2 sec they are like “LMAO OP BROKEN” please…
Zer0 can kill BNK3R with a white pistol with a single shot.
Gaige can do that too with some stacks a simple Bee shield and a Fibbr.
Sal can do even creazier stuff. Krieg has bloodsplotion. Maya does beehawking.
They never nerfed that ■■■■. There are records of boss-speedruns for BL2, some of them only take 1-2 sec. Even raid bosses.
Mayhem mode also is really done bad. They should have done it like in Destiny 2 Nightfall runs where you have to select your positive or negative perks for a run and gain bonuses with them.
This way we could increase the loot and rank up the difficulty. A win-win situation for everyone.
But no, they give us a random system that sometimes makes us even more OP for the same loot.
Back to topic, I think the Devs should balance classes with benchmarking them in proving grounds or the Slaughter shaft, multiple runs with different Mayhem 3 perks. Balance them so every class can do a Mayhem 3 solo in 5min. That doesn’t mean that it should be easy but it should be doable.
I even struggle with Moze to do them in 5min, sure they don’t kill me, but the dps even with spamming nades and stuff isn’t always good enough.
I guess the problem here is, that streamers only show 2sec boss kills. I only see Moze doing Slaughter Shaft because of her great survivability and the devs try to balance the game while watching these streams. But Moze can’t do anything else. She has a useless action skill, her annoited perks are one of the worst.
So if you really want to show of then show some solo Slaughter Shaft or 5min proving grounds runs and if they are too easy balance the class or weapons around it. Killing a boring boss is not the main activity in BL3 since loot can drop from everywhere and I rather do some Slaughter Shaft than 8 hours of Graveward spawnkills.
There will also be always META Builds. There always have been and there always will be. Looking at you BL1 Lilith, Borderlands 2 or even looking at TPS Nisha Maggie build. Some items will always stand out, some will always be trash.
Please Devs don’t make the mistake and nerf everything because of the streamer and youtube videos just because someone says “LMAO 2sec TVHM boss kill broken OP”. We still want to do other stuff in the game.
I am sure there will be more content, you will probably add UVHM or just harder Mayhem modes and we still want to be able to do them solo.
Also legendarys drop a lot in the Slaughter Shaft. But guess what. After 8 hours of farming you can go out, the floor has turned into glowing stars, and haven’t gotten a single good annoited item for your build.
Sorry the post became longer than I wanted.