I think its safe to say that the slaughter shaft is currently by far the hardest content ingame… them Damn triple health bar enemies and the constant anointed or Hardened Badass zealots that always comef with damn rocket launchers is sure to make you try out many builds.
Ive personally found a pretty effective way to solo it on a majority of MH3 modifiers. obviously youill always get cucked by the 30% reflect chance, double enemy splash radius or -70% elemental damage.
Its pretty simple actually. Cryo+Shock is OP and Amara exels in this. The main issue with that place is the constant triple health bar enemies. i was struggling until i saw a damage chart and learned that cryo is almost as good as corrosive against armor, and has no damage penalty against flesh. I use 2 points into infusion(dont use more) and 1 point in forcefull expression, and a shock action skill. This allows you to use a cryo weapon and hit every single enemy hard. you melt shields with the 16% of ur dmg being shock, and a BONUS 18% shock(this is multiplicative and major), cryo melts armor and doesnt get resisted by flesh. you only need to switch to a fire weapon for anointed enemies(imune to cryo) wich there rly isnt that many compared to the non stop 5-6 enemies on the map with 3 health bars.
Personal space is a major damage increase for 3 points, and after getting forcefull expression, the only thing is always get is ascendant
sustainement means as long as your doing damage, you wont die. very effective with the weapons i use
Use Ties that Bind and Stillness of mind. so much crowd control (laid bare doesnt work on the target u grasped, but applies to the enemies that get linked wich is pretty major)
Phazezerker Mod is incredible even without avatar, mostly used for the 150% cooldown, allowing us to keep all of the bonuses we get from using action skills on at all times
Ive actually found multiple weapons that work rly well. my 2 favorite weapons happen to be extremely versatile because its a SMG and a AR. So if one is getting debuffed from mayhem modifiers, the other one is always getting buffed. helps alot
i use Crossroads and laser-splosions. i have a cryo and fire one of each, they are both incredibly good and have very long sustained fire especially with Dread, making it reload after killing phaselocked enemies. We are also getting 20% more mag size with both, and im using an artifact that gives me 40% mag size as well. this is important because as long as we are shooting, we are healing alot. I also always have a hellwalker shotgun. this thing kills anointeds in 3 headshots, and with amara, you can get the mag big enough to fire 2 per reload(reloads super fast).
ive purposedly left out skill points because i am still unsure of the best use for them. Both laid bare and Helping hands have their merits and i think can be just as effective
link to a video of my playing the 5th round in its entirety, forgot to show modifiers, very sorry. they were: +50% smg, shotgun and pistol dmg, -50% AR and Sniper dmg, enemies gain 45% increased health armor and shields, enemies gain 2 extra projectiles, enemies get 50% more accuracy