ZANE: MASTER CLASS MOD LIST
Contents| Standard Class Mods | Legendary Class Mods
| CMOD | Skill 1 | Skill 2 | Skill 3 |
|---|---|---|---|
| Agent | Ready for Action | Synchronicity | Violent Momentum |
| Deceiver | Donnybrook | Trick of the Light | Praemunitus |
| Disruptor | Violent Speed | Violent Momentum | Violent Violence |
| Freedom Fighter | Adrenaline | Duct Tape Mod | Praemunitus |
| Gadgeteer | Adrenaline | Borrowed Time | Ready for Action |
| Rabble Rouser | Good Misfortune | Playing Dirty | Synchronicity |
| Radical | Best Served Cold | Cold Bore | Cool Hand |
| Ringleader | Best Served Cold | Brain Freeze | Refreshment |
| Ruffian | Hearty Stock | Playing Dirty | Ready for Action |
| Troublemaker | Donnybrook | Playing Dirty | Salvation |
| Legendary Cold Warrior |
| Whenever Zane freezes an enemy a random status effect is applied to them instantly. |
| Skills: Synchronicity, Trick of the Light, Ready for Action. |
| Legendary Executor |
| Kill Skill: Whenever Zane kills an enemy he gains increased Accuracy, Handling, Critical Hit Damage, Status Effect Damage, and Status Effect Chance. |
| Skills: Good Misfortune, Playing Dirty, Violent Violence. |
| Legendary Infiltrator |
| Zane’s Weapon Damage and Movement Speed are increased. The lower his shield, the greater the bonus. |
| Skills: Violent Momentum, Supersonic Man, Like A Ghost |
| Legendary Shockerator |
| Grants Zane’s Digi-Clone the Binary System Augment. Whenever Zane’s clone receives melee damage it creates a shock nova around it. |
| Skills: Duct Tape Mod, Pocket Full of Grenades, Best Served Cold. |
| Legendary Techspert |
| Kill Skill: +5% chance on kill to recharge SNTNL Cooldown and Duration. |
| Skills: Rise to the Occasion, Ready for Action, Really Expensive Jacket. |
NB: original Post copy/pasted below
Hi all,
Being a Zane main with the main Zane (err… Zain? Mane? Whatever), I’ve been collecting class mod info with a view to piecing together builds. The list below is ordered alphabetically by mod name. Standard mods are listed first, legendary mods in a separate section at the end. I’ve included the ‘special’ skill details (in italics) for legendary mods too.
Apologies that the formatting isn’t very pretty, but I might look into that after I’ve posted the raw info. If you have any info to add, comments, suggestions, or (gasp) corrections, by all means fire away!
EDIT: Updated to fix typos and add some pretty colours.






