hey guys, I have been palying around with the new patch that is suppose to buff Zane.
for reference:
- Digi-Clone Damage Increased by 38%
- Drone Damage increased by 50%
- Cryo Bullets damage penalty removed
- Drone Rocket damage increased by 50%
- Almighty Ordnance Rockets damage increased by 75%
so early testing shows that nothing much really changed…
yes I would say you notice a tiny little diffrence, more so for the drone… it is nice that we see that gearbox acknowledges that Zane needs help, and this is only the first step hopefully… but we still have a long way to go to make him stronger…
instead of doing absolutly no damage the drone now does do a little damage
- the cryo rounds are a nice feel good buff, since it made no sence for it to have lower damage and just felt bad (honestly this change need to be done to EVERY augment in the game… even on amara a 15% reduced damage or 20% more cooldown doesn’t even hurt, nor would it be op without it… all it does is make you feel bad about it…), but now it feels nice! this augment alone though does really little to help you, since the little pea shooter almost never freezes.
- the rocket is now maybe worth using… it does an okay 4k damage and actually is pretty good at freezing when you combine it with cryo rounds for some nice CC.
(also there might be a new fun build actually, using drone and shield, because the drone is THAT good at freezing now, so long as you have enemys to shoot you WILL refresh your duration on both constantly, now we only need a good shield in this game to actually go with “distributed denial”) - Almighty ordnance is still not worth an augment… it now does 5k per rocket for a total of 20k, so basically ONE bullet from my jakobs pistol. yes it resets the duration if you time it right, but there are far more easier ways to get duration, also the other augments on the drone are just to good. augments are the only reason to use the drone, by itself it does nothing, and this only makes it do nothing for longer…
- static field is still garbage
- Bad dose is still the best augment by far on its own.
but I might swap to cryo rockets now maybe.
the clone on the other hand really hasn’t changed that much for it to be noticable… the huge thing is that damage really is not the only and not the biggest problem… it just FEELS so bad to use “double barrel”, when it is supose to feel so amazing! you get TWO guns! your salvador on two people split! but it is not that… its like “one and half barrel” it STILL only does about half damage with your gun than you would do AND it also has a lame AI that not only shoots WAY slower than you could fire the gun BUT ALSO has so many weird interactions with guns that no gun really feels good on it… it either shoots WAY to slow, stops attacking for no reason even when using an autofire gun with a target right on front of it… it ALWAYS burstfires, no matter the gun, which makes only burstfire rifles, or REALLY FAST shooting guns (butcher or lyuda for example) even remotly usable… lasersploder is still a joke and you can get a good laugh at the clone using it xD he does this tiny little spurts… and it is even white when using cryo xDD poor little clone…
so yeah… buffs are nice and welcome, surely a step in the right direction, but these change dont do a whole lot for zane currently
BIG EDIT: Maybe I found something guys!
well maybe he did change?
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