To me, the Increased RoF / Increased Gun Damage Glitch serms to be the best.
What are the high points / low points of each glitch?
Is it better to have a 4/4/4/4 weapon or one with a high number in just one or two deadly glitches?
To me, the Increased RoF / Increased Gun Damage Glitch serms to be the best.
What are the high points / low points of each glitch?
Is it better to have a 4/4/4/4 weapon or one with a high number in just one or two deadly glitches?
Increased burst fire at a reduced ammo cost is the definitely the most fun glitch to get. Makes some guns feel like completely new fire arms.
And for me having more than one or two glitches on the same gun is just weird, since trying to get to trigger one specific glitch becomes a lot more difficult.
Very helpful, thanks!
I am bad at choosing, so if I farm for a Glitch gun, I ALWAYS want a 4/4/4/4.
Glitch.
Red text?
It’s…it’s beautiful!
20.2 fire rate, damn!
Highest I’ve seen!
On the pepperbox is that gun automatic or semi automatic fire?
In other words do you have to keep pulling the trigger?
I guess if you got the loop glitch it wouldn’t matter.
It’s Semiauto, and OH GOD YES THE LOOP GLITCH MATTERS.
Think Dahl pistols, now take the brakes off and replace them with jet engines. Now double the damage. You are now almost comprehending the power of a Yellow Glitched pepperbox.
Yellow glitched Jakobs Quads anyone???
Soooooo fun to use, literally only worth while glitch for this gun. (Mine outputs 3 of 4 glitches so did some testing) the quad has quite some kick to it as is making the flayer a better choice in most instances… Add the yellow glitch and all logic is out the window haha. Gains ridiculous fire rate/reduced ammo consumption with absolutely no recoil… Throw this on a Absolute Advantage Jack build and…omg… Just try it for yourself one day
The glitched quad is what I use now on the EOS fight and holy ■■■■… Use sponsered by to throw shock/corrosive effects on it and EOS is as good as done.