Edit: wanted to add that I’m happy with the increased amount of loot drops we get in BL3 I just enjoy having bosses with assigned drops*
Gearbox had the formula for the distribution and aquisition of legendary gear perfected in Borderlands 2. If I was looking for a specific piece of legendary equipment I knew that a particular boss or mob was capable of dropping it. There was also a set of specific items I could obtain from Chubby/Tubby enemies as well as Loot Midgets/Tinks. Additionally there was a smaller chance of obtaining a legendary drop randomly from any mob(or source) in the game(world drop).
This was good. However, I can’t get my head around why Gearbox has changed this system with the release of Borderlands 3?.
Especially after Borderlands The Pre Sequel set a precedent on how NOT to handle loot distribution and aquisition. When The Pre Sequel was released it was similar to the way BL3 is now. The problem then was you couldn’t refarm particular bosses for gear.
However, Gearbox listened to the community feedback and realized this was a mistake and in turn, eventually changed it to the superior system used in BL2. I could finally go farm a particular boss over and over for a specific legendary item and all was right again.
So, after Borderlands 2 being close to perfect and The Pre Sequel initially being a disaster(in terms of bosses not being refarmable) why in the world is Borderlands 3 now going to this system that nobody wants?
The recent nerf to the amount of loot that drops in BL3s ‘Mayhem Modes’ wouldn’t be so bad if bosses had assigned lootpools, the issue is however compounded by this fact.
As it is there are very few assigned drops and everything else is just available as random drops. So there is basically no way to attempt to try and obtain a particular item you may want. This is not fun. It also promotes players simply identifying the boss that can be killed the easiest and farming it in hopes that they may possibly eventually get the particular item they want. Or worse case, it promotes gibbing items.
Gearbox can we please go back to the awesome and amazing way loot distribution and aquisition was handled in the near perfect Borderlands 2? At least for some legendaries? Don’t get me wrong I like world drops too. The current system seems like it could be better and has been made even more clear how bad it is by the recent nerf to the amount of loot that is dropped.
Despite the bugs and several QOL issues this is an otherwise great game and I would love to see the endgame loot situation straightened out so I can continue to enjoy it for years to come, as I have with every other entry into the Borderlands franchise!