Has anyone messed around with the “provide % ammo to team on melee hit” relic with the face-puncher to provide your team with infinite ammo for even heavy weapons if they use them?
Coupled with a legendary shield I found that has a 60% chance to drop 60% shield buff with 1 grenade and 1 rocket each time and those buff drops seem to stay on the ground forever until picked up. Your whole team could throw their most damaging grenades and rockets constantly.