Moze’s grenade build means she gets potentially unlimited grenades. With a MIRV or Cloning Hex, it’s no longer a potential - it IS unlimited! That makes this the best build for clearing trash, akin to the boss-equivalent FL4K crit build.
Here’s the Moze Busted Grenade build running Mayhem 3 Trial of Cunning in just under 4 minutes:
My friend plays an infinite grenade build and uses the mech as a turret which he just places and then runs around throwing homing grenades, killing everything we can see and can’t see.
We no longer have any need for money in the game because if he uses a MIRV homing cash grenade (or something like that), we can get $1-2 million+ in a single fight. It’s nuts. We literally got money for all our ammo and storage upgrades in 10 minutes. Since the grenades are infinite, we could get hundreds of millions in a couple of hours easily.
I’ve been playing offline with a nade build Moze and been destroying everything. The moment I go back to online my Xbox said I needed to upgrade BL3 which I did and now my Moze can’t regenerate nades or destroy anything with nades. Did Gearbox nerf the Moze Nade Build?
Why does Gearbox always nerf the fun glitches and builds, and leaves the bad glitches that make the game annoying?
Use flakker. Just make 1 shot and immediately throw recurring hex after that in your enemies face. Try to throw them directly to what you’re aiming at. Infinite nades + infinite flakker ammo. Works online. Blue and red tree (primarily red).
If you can try to get any variation of the event mod ‘Ghast Call’. I am not sure it was intented but the ghosts were proccing MoD albeit no where near as much as hex before the patch.
I farm Captain Traunt with Flakker Annointment: After exting iron bear increase spalsh damage by 120% for 18 seconds. And then I just throw my Cloning Ghast Call and he just melts.