Hi guys!
With the release of BL3, and having been a forum lurker/user for a fair few years, I figured I should do my part and get some stuff going.
Anyway, I’m looking to put together a list of Anointed Gear effects, that may help new players to the game understand what to look for, what synergises well with their builds and all that jazz.
This will be properly formatted once I’m on my PC (on mobile at the moment so anything added will just be chucked in).
If you’re going to add to this with Anointed weapons/shields/anything, please make sure you clearly state WHICH CHARACTER RECEIVES THE ANOINTED BUFF (if any) otherwise we could have Beastmaster gear that isn’t actually Beastmaster gear.
Let’s do this.
ANOINTED GEAR/WEAPONS:
A DEFINITIVE LIST
WIP
Ok, so I wanted to put together a list of Anointed gear and weapons, complete with effects and which character benefits from them.
This is a WIP, and will be updated as and when I find them, or someone on the thread finds them.
INTRODUCTION: What is this “Anointed” stuff?
Anointed refers to certain effects on items that are indicated with the “Anointed X” title on the item card. The “X”, for the purpose of this thread, indicates what character the effect specifically affects. This can range from increased Damage after using certain Action Skills, to changing the next 2 magazines you put into the next Fanatic’s face to Shock damage. Sometimes, you may come across an Anointed item that isn’t tied to a certain class. These effects will be listed as Non-Class Specific.
I’m not sure whether certain effects are exclusive to certain items, but from what I’ve seen, you can have any effect on any bit of gear you find. This may or may not be true, and maybe I can find this out as I continue.
You can find Anointed gear almost anywhere a bit of gear can pop out of (toilets, ammo boxes, a Skag’s arse), but you can also specifically purchase these special items (Anointed stuff, not a Skag’s arse) from the vending machine by Crazy Earl.
I expect this list to get longer as people find more and more, as well as maybe DLC effects that may be added in the future.
Thanks to @Vaultologist for their notes and for giving us a headstart on the matter.
Without further ado, let’s jump in.
BEASTMASTER SPECIFIC:
(WEAPON) While Gamma Burst is active, gain 65% bonus Radiation damage.
(WEAPON) Grants an extra charge of Rakk Attack!
(WEAPON) After using Attack Command, gain 30% Lifesteal for a short time.
GUNNER SPECIFIC:
(WEAPON) After exiting Iron Bear, kills increase Iron Bear’s cool down rate by 30%.
OPERATIVE - DIGI-CLONE:
Active - Regenerates 12% of Magazine per sec (WEAPON)
Active - Replenishes 3% of health per sec (SHIELD)
Swapping with digi-clone increases weapon damage by 75% for a short period (WEAPON)
Swapping place with Digi-Clone reloads ammo (WEAPON)
OPERATIVE - SNTNL:
Active - Fire rate increased by 9% and reload speed increased by 23% (WEAPON)
Active - Gain 50% of damage as bonus cryo damage (WEAPON)
Active - movement speed increased by 15% (SHIELD)
OPERATIVE - BARRIER:
Deployed - instantly start recharging your shields (SHIELD)
Active - Status effect chance increased by 50% (WEAPON)
Active - Accuracy increased by 60% and Critical Hit Damage increased by 30% (WEAPON)
OPERATIVE - GRENADE:
Action Skill Start - Replenish 1 grenade
NON CLASS-SPECIFIC
(SHIELD) Action Skill End - Action skill cooldown rate increased by 20% for a short period.
(WEAPON) Action Skill End - The next 2 magazines will have 50% additional bonus RANDOM ELEMENT damage.
(WEAPON) Action Skill End - Fire rate increased by 11% and reload speed 26%.
(SHIELD, WEAPON) Action Skill End - Melee damage increased by 100% for a short period.
(WEAPON) Action Skill End - Critical damage increased by 25% for a short period.
(SHIELD) Action Skill End - Regenerate 5% health per sec for a short period.
(WEAPON) Action Skill End - Gain 15% health steal for a short period.
(SHIELD) Action Skill End - Movement speed increased by 5% for a short period.
(WEAPON) Action Skill End - Weapon damage increased by 100% for a short period.
(SHIELD) Action Skill End - Damage reduced by 13% for a short period.
(WEAPON) Action Skill End - 125% Weapon damage to Badass, Named, and Boss enemies for a short period.
(WEAPON) Action Skill End - Splash damage increased by 125% for a short period.
(WEAPON) Action Skill End - Projectile speed increased 100% for a short period.
(WEAPON) Action Skill End - Weapon Accuracy and Handling greatly increased for a short period.
(SHIELD) Action Skill End - 30% of all damage taken is returned to the attacker for a short period.