Hey,
I´ve been looking at alot of builds online but haven´t found one that really suits my style so far. So despite being new to Borderlands (I´ve played the predecessors but only fooled around abit) I gave it a shot to build something myself and am quite happy with the result.
I wanted to avoid the following:
- Double barrel, because of it´s currently aweful functionality
- Too much reliance on kill skills for coop (not using Seeing red for reasons explained later)
- Going either full offence or full defence (so shooting for a healthy balance)
- Any other annoying or buggy talent
- Rely on ■■■■■■■■ like porcelain bomb
But aimed for:
- Good defence + good offense
- A valuable build for solo or coop gameplay simultaneously on any difficulty
- A rambo build, because fun
So, to start off we´ll use the Rough Rider paired with this mod. If you can get your hands on it use this artifact. The rough rider is mandatory, the mod is much preferred and for the artifact you have some options.
For weapons you´re pretty much free to pick and choose, although I heartily recommend Lucian´s Call and, more importantly, the musket.
Once you´ve got the gear together you go rambo on Mayhem 3 with the musket and be fine while dealing tons of damage. I´m not sure if it´s the artifact or just Brain freeze working so well with the musket but you very frequently freeze enemies using it alone. If you get really lucky, there´s an anointed perk that gives +50% cryo damage while SNTL is active which would be nuts on the musket using this build. Speaking of which, here we go:
(edit: updated based on suggestions posted below)
As you can see we invested heavily into health regeneration but also gain a good amount of weapon damage via Synchronicity and violent momentum (for that, try to get +x supersonic man on your mod). Reload Speed and fire rate increased by cool Hand and violent violence are also really nice. The main source of damage in this build though is the ability (and necessity in some ways) to always be offensive. As long as you are leeching life and freezing enemies it is very rare that you die. This is also the reason for not using Seein’ red: we constantly prolong our action skills using Cool, calm and collected so we would barely ever make use of it.
As for coop viability, I think the benefits are pretty obvious. SNTL and the shield are awesome.
The one choice to play around with is 5 points in Cool hand. Another obvious candidate is violent speed. My reasoning is that the weapon damage we have is all additive so we have diminishing returns on that. So reload speed will factor in multiplicatively, to what extent it is useful though I am not sure. The other point is that, playing as offensively as we do, we want to minimize leeching downtime. Another option is borrowed time, mostly useful for bossing though otherwise pretty much wasted given cool, calm and collected.
And finally the only real cons to the buld I´ve noticed are bossfight with downtimes long enough to just make our action skills run out. Those are a pain, but they mostly are that anyways on Zane.
Also wasting 5 points in the first line of undercover is kinda painful.
edit: I just finished playing through the “In The shadow of Starlight” Mission on TVHM Mayhem +3. I´m not sure, but from what I gathered most builds would reroll those mods while this build can just tank the Damage and capitalize on the insane Damage buff. I got into ffyl 2 or 3 times and never died. So if I´m Right that this is kinda hard for most builds, it´s a good indicator of this builds strong suits.
So there you go, that´s the build. Being new to borderlands, I´m not very knowledgeable on the game, so any feedback is doubly appreciated.
Cheers