EDIT: outdated, please continue here: Dear Gearbox, HOW to FIX Loot!
Hey there gearbox, its nice to see that you are paying attention to recent events and what people are doing in your game. the game is AMAZING and a 9.9/10 so far for me.
although I totally agree with all the changes in todays hotfix (19.09.2019 european time) I do have some major concerns about this.
Borderlands 2 is THE best game ever made, it has everything everyone ever wanted, besides the story, the villain and the loot, for me and many others the long years of fun came from one thing, interesting builds and HOW can we break the game.
Breaking the game and get huge benefits out of it, is what MAKES borderlands as a series SO FUN!
I get it that you dont want us to farm a loot tink, a ugly rat or a giant tree over and over and over and over and over… again… I get that. BUT, borderlands was always about me making my own rules playing the game how I want to play it… IF you take away the farm I found and enjoyed, AT LEAST give us a more interesting and fun way to get this loot.
In comparison, the Trials are extremly fun and kinda tough, why not make them more rewarding? because right now you can go in there, sometimes you get ONE totally random legendary or even sometimes none, even at mayhem 3 in 5 minutes… gives us MORE insentive to play these, give us GURANTEED legendary even if you complete it on mayhem 1 in 10 minutes ( because all people can do that) and scale it from there, in mayhem 3 if I clear it in 5 minutes give me AT LEAST a guranteed legendary and then a VERY high chance to get a second or even third one, so I feel rewarded for what Im doing!
Or you know, just let me farm my loot on a boss or tink, as we did for 7 years with no complaints.
now to the shotgun nerf, dont know if it worked as inteded or if it was bugged… but nerfs are always bad! yes it was to strong, but dont be like the big PvP balance companies and nerf everything everytime we find something fun that can quickly kill… people will be scared to share their build if they think “oh no, if I tell anyone it will get nerfed” that is NOT the mentallity a borderlandsplayer ever had, because we never feared nerfs, because you guys are cool! so stay cool, and dont nerf anything just because it is strong…
oh, but nerf pipebomb please…
nerfs just dont sound good and make me scared for the future… please keep it to a minimum and only fix stuff that really breaks the game, like the respec actionskill cooldown bug, or augments not applying until you relog on amara.
TL;DR: dont nerf everything that is fun (not saying you did, just concerned), only brokes stuff needs nerfs.
and if you take my loot farms away, give me more reasonable spots to get the loot I desire.
EDIT: I know that none of these farms are dead, thats not what I am saying, and yes you still get WAY more loot in this game than in every other before that, 5 legendarys from one tree kill IS to much. I just want to say this before it becomes a problem, and I think now is the time to adress it, dont overnerf the game, or you will lose what makes borderlands borderlands, and that is insanely broken â– â– â– â– !
EDIT2: Another important factor right now is, there is little to no insentive to farm other enemys… it seems like all the guns can drop randomly anywhere… I know most bosses still have a specific legendary attached to them, but why only one? why not spread lotttables out more?
For example (JUST example):
make the butcher and the lucian’s call a lootpool item from that one specific boss on pandora, make the lyuda and the Dictator a specific drop from that one zero target in promethea… give more diffrent enemys more diffrent legendarys that they can drop, so we can kill a variaty of enemys to get the loot we desire, not a single rat or tree for a random chance at everything, make troy drop A specific class mod of every class so you can farm your class that you really want on troy, and the other on a random sir hammerlok target, spread it out!
Right now I Really just want to farm for a better hex grenade… but there is NO way for me to do so, because there is no enemy in the game who actually has a real chance to drop me one… because every mob can! and also every other thing… I want specific enemys for specific items, and since there are more items then enemys, make each unique enemys drop 2-5 different things, easy as that…
EDIT:
so here is another suggestion:
- first off all, still spread out the loot pool so diffrent bosses drop about ~5 fixed legendarys in their pool
- there are so many rare mobs in this game right? why not implement an invisible timer that says: if you were not in a region for maybe an hour, all rare-spawns will guarantee spawn.
so you can basically play some kind of “farm train” as we see it in othher mmo, where you kill a bunch of diffrent bosses in a group running a line from boss to boss. this can be really fun too.
so you start in lectra farm wick and worty, one punch and all the the other guys, then hop into the next map and kill the rares here…
sure it would not be as efficent as boss farming, BUT it would do two things:
- let you play in another way
- AND have new players or just palyers randomly running by always see a cool character and have a have a cool little fight!