Just as the title suggests, is one skill particularly better than the other skill in reducing Iron Bear’s cooldown?
Short version: Spec into Grizzled if you are mobbing and have a class mod that boosts it to at least 8/5, otherwise only put 1 point into Grizzled and 5 into EP.
Long version:
It appears Grizzled’s ‘diminishing returns’ means that the effect reduces by 1 second with every subsequent kill to a minimum of 1 second per kill – meaning that 4 kills would grant you a 14 second reduction (5+4+3+2); the 5th kill and every subsequent kill only grants a 1 second reduction.
EP, on the other hand, causes your cooldown to tick down up to 25% faster as long as you are doing splash damage (e.g. every tick equals 1.25 seconds) – so if you did splash damage constantly, your cooldown would be reduced by up to 24 seconds.
Without class mods, EP gets you more bang for the buck than Grizzled in that you would need to kill 14 enemies with Grizzled to equal the cooldown reduction of EP. With class mods, Grizzled will begin to outperform EP at 8/5.
In my mind, the most efficient point allocation with or without mods is probably one point into Grizzled (since the effect does not appear to diminish below 1 second per kill) and 5 into EP.
Much gratitude.
I love that you added in the math to help explain things. Again thanks.
Hate how we are information starving in the game, like no clear explanation on what diminishing returns’ mean. Thanks for the infos.
Thank you for this. Went to respec last night and this was on my list of questions.
Is there any update on this information?
I mean, it seems really solid and fits with what I’ve seen.but would be nice to know if anyone can verify:
1)is Grizzled working like discribed above? First kill -5 seconds, Second kill -4 seconds, etc, down to fifth(and subsequent) kills -1 second?
- does Explosive Punctuation work as described in the card?
I’m not geared for testing, my strengths lay in other areas but if anyone has some good maths toss up, that would be spectacular!!
@Mahtyo hey you know anything about Iron Bear cooldown interactions?
Thanks all!!
Well, I don’t have hard numbers but ziz spent the entire night messing we the Raging Bear.
I have around 13% cooldown in GR. None anywhere else(need to start upgrading items soon).
With 5 in Grizzled and 3 in Punctuation I get Iron Bear back right about the time my splash annointment wears off, so it works out good!
Blaster is probably way more raw damage but the thing about Raging Bear is you CAN’T die in Iron Bear. Double rockets/double explosive minis is some rawdog good damage anyways. It’s tanky as hell. And fun, for me at least! As long as I’m having fun and feel competitively comfortable (it’s how I am lol) I’m good to go!