Note: this post is not to educate people on how to mod or hack a video game it is just to tell people that are confused on the difference between the two
modding ONLY effects the person using the mod not the rest of the lobby. the person using said mod can’t get banned for using it yet it is frond a pone by gamers. but this theory differs from game to game & whether or not the video games development company cares if people mod their video game. basically if it’s a P.V.E. video game the development company most likely won’t care if you mod their video game but they will care if the video game is a P.V.P video game
hacking effects everyone in the lobby no matter what video game it is and you can get banned for doing so.
VaultHunter101
(So long, and thanks for all the fish)
#3
For the purposes of this forum, modding and hacking on console are effectively the same thing as both violate the console terms of use.
And, there have been instances of modded gear that had highly undesirable effects on other players in BL2 games, so it’s not quite as clear cut as you think.
[quote=“VaultHunter101, post:3, topic:328802”]
And, there have been instances of modded gear that had highly undesirable effects on other players in BL2 games, so it’s not quite as clear cut as you think.
[/quote]Someone gave me an OP8 Shock Storm Front (=Longbow delivery) that I finally noticed had no manufacturer. For the longest time, the backpack character that was carrying it was having manufacturer tiering problems with inventory items – like 5 guns being tiered “HBBHHJ” instead of “BBHHHJ”. What tipped me off to the problem was that the SF is manufactured by Vladof, yet it tiered with my Jakobs shotgun – upon inspection, it showed no manufacturer. The other thing was that the damage was crazy-high – like literally double that listed in this video, IIRC:
Pretty sure the guy was grenade-specced on Axton; tossed out a few of those, took Terra down like “3s-6s-9s-dead”.
Removing it from the affected character’s inventory solved the problem.
It really depends on how you look at the two. They can be seperate in many different ways. But if you look at it in terms for borderlands. Moddimgn would be offline but there’s more to it. You also have the code easily supplied to you (gibbed editor etc…). However hacking is quite more difficult because it can involve so much as your systems (or whatever device you use) coding and can do with networking. Moral of the story is hacking is more difficult (trust me).
VaultHunter101
(So long, and thanks for all the fish)
#7
IMO, if you have to mod a game such as Call of Duty (we’ve all seen pictures of the menu with God Mode, Spawn (insert item here) etc.), then you really are crap at video games.
But to try and sell mods for money is just beyond being an arsehole.
Guess I’m lucky I’m playing on console. I’d never accept modded stuff in my game! It’s just no fun when someone one-shots all enemies in the blink of an eye.
Well don’t think so negative at modding. Look at borderlands 1 and the mod for a whole new DLC! I mean I can understand your judgment on one shotting everything but cmon wouldn’t it be awesome to have a mod source for borderlands 2…So much creativity wasted.
I like keeping a clean game, I only use “modding” for the purpose of adding texture mods, there are some really nice costumes for Maya and Zer0 out there.
jk of course. I’ve never liked modded gear, even before they patched out the black weapons. That said, there’s a difference between modded gear, and that that can be obtained in game with an enormous amount of grinding.