Good time of day dearest Lords and Ladies!
I wanted to use Mordecai’s personal quote to head this thread, but when he found out that there is so awesome thread dedicated to his marvelous adventures he felt embarrassed and crawled under the cupboard.
…
So I narrate and illustrate here things from face of his True Guardian Angel.
We have seen and felt so many things sad people wouldn’t believe! Keep moving to be stable, free to wander, free to roam, he traveled through lands where no man has gone before, salt and sand scratched his goggles and larvae of funny creatures stuck in his dreadlocks, he watched change of cycles on Pandora and otherworldly glitter around Eridian gates. With our friends we have been through good times of carefree joy, and through bad times of pain and insulting disappointments, and even came to good and most interesting times after bad times. All those moments will not be lost in time, because BADASSES NEVER DIE!
Here is already published quite a lot of details of these stories and OVER 100 QUALITATIVE ILLUSTRATIONS made by ME, so I decided to make a table of contents here to make it easier to navigate and check for fresh stuff:
I. Good Times
- The report about happy childhood (scroll below)
-
Amigos
legends never die
II. Saudade
- Tales for nestlings
- Regular poaching
- Wicked and dangerous
- Echoes of the ancients (creator’s personal favorite)
- Conquered
- Trouvaille
- “Future Reflections” Epilogue to Borderlands2 (Wam Bam vacation series)
III. Way of the Hunter
- Legend of the Elder Mountain, the Wild Beasts and Hobo Spirit, Part1:
Beastmaster’s wrath - Legend of the Elder Mountain, the Wild Beasts and Hobo Spirit, Part2:
Beastmaster’s path
the map
Stalkers
Scythid Chaser
Herd
The Sleeping Mountain
The Elder Hive (awakened) - Mordecai made of brick
- Teen Tina and the weirdo
- Cloudlet
- Cracked moon and dreams of deep puddles
- Ruins of Helios
-
Archetypal Factions
Crimson Raiders
Brick The Slab King
Wind Riders - unassuming teaser
-
BL3 concept stack#2
Archetype
Swamp like a carpet of yellow flowers
changes in environment
The fish
Plains of Floating Stones
Special equipment
Scythid Giraffes
Cave of stories (Casa de Cuervo Blanco)
Si -
BL:CDLV graphic novel teaser stack
Hide and Seek
Pandora
Old New Friend
The Journey
Bloodwing
Borders
Logical Reason
The Soul
everlasting Icarus
Tales
Bladeflower
Oneness
Cherub
much further than Jimenez
gearbox - paper with codes of Martian lockers
- Talon and tales about “everything this freaking universe owes me”
- Nausicai
- Mercy Street/capsules of energy
- The Door
- some retroactivity (just adding details for more awesome tales for nestlings)
- Legend of the Elder Mountain, the Wild Beasts and Hobo Spirit, Part3:
The Most Final Epilogue to Borderlands2
Symphony
Satisfaction abounds - Bodhisattva
- PEPLUM
- Anticipation of dawn
- digging the archetypes and small flat plate of clay
- dust and rust
- Sicario (Awww… can I keep him?)
- Mordecai, The Summoner! (keyword: Mordekai)
- Carpe diem
- Two Tribes (legends of mischievous Nature Spirit)
- Guardians of the garden (stone sculpture)
- Horse the scythid
- DI5501UT10И 0f 3T3RИ1TY
- Asymptotes
- Undiscovered: Wam Bam Island It’s a magical place
- BL:CDLV teaser 2
- My little Mordecai: championship is magic.
- Rahu’s Polaroid
- introduction of correlated threads
- Table scene
- Neatness
- Talon vs. Negatalon
- DAWN OF FATE
- 9 SECONDS OF TRUTH
- SUNSHINE True Tina and Salsa!
Correlated threads:
Btw, there are many links to music. Just imagine that I share with you headphones of my player like in real life! Soundtrack is important part of storytelling! I really think a lot about the compatibility and try to choose soundtrack so “I think this musicians wouldn’t mind if I tell that I imagined one or few of my pictures and stories under rhythms of these awesome songs”; so I haven’t used here few themes by King Crimson, because Fripp most likely would mind if I do…
The first two stages were originally published on the old forums in thread “Fan art by Klopotinsha” (this forum is not working anymore, but you can turn archived pages by adding “&page=n” to URL)
Sigh …yeah, I liked the old forums very much, it was so cozy!
All my posts from there have been moved here to the new forum, and starting from the third stage the thread has been renamed into “Way of the hunter”, because it turned into serious independent story, not contradicting with the common canon and even supporting and spreading it, awesomely revealing it from point of view of true protagonist, but may be no taken into account by official version of story (most likely because agents of Cthulhu want to control the situation) …so turns out that Way of the Hunter relates to Borderlands just like Opposing force relates to Half-Life
Actually I did not reread my first post for a long time after I posted it… that’s funny. I remember how I envied the people who got to “the miracle” when it was just released and could enjoy it much longer, not knowing about vile provocations and loathing came with completely nerfed game numbered 2…
[First post] January 14th, 2014, 03:17 AM
(shortly after I enjoyed the first game and made my very first BL art)
I want to do a confession of love here if you don’t mind!!!
Recent times i felt that I sorely missed from games those unforgettable emotions I experienced when I was just a little girl had been playing the first Unreal at the end of the last century.
I thought that Borderlands can give me exactly what I need, but I got a real miracle!
Amazing atmosphere, unique graphic style, soundtrack that turns on goosebumps on back, hardcore dynamic of combat, constant feeling of greed to loot just like in good old classic isometric RPGs… but I’m quit! How did you force me again?? and most importantly, the powerful storyline, great sense of humor, so much parody and allusions to things that I love, very charismatic characters and shiny positive mood. On the other side the dark mystique of Pandora that was founded in pre-release version strikes even harder under the bright comic book skin.
Game makes me to believe that it was made in far 90s by its entire ambience. But there the paradox turns! How a game made in far cozy 90s can be so modern and technologically developed? IT’S A MIRACLE!! Else i always can force my friends to play with me in this miracle… IT IS AWESOME!
With all cynicism, violence and madness of tales from Borderlands it tells us about the most kind and wonderful things, about true friendship and awesome adventures. This game returns harmony for so highly spiritual genre able to reveal the beauty and purpose of the protagonists, not bringing them to unnecessary pathos and heroism.
Actually, I have infinitely many things to say about awesomeness of this project but this barbarian language doesn’t giving me clearly formulate my thoughts… so I’ll just say THANK YOU Gearbox for make me feel happy like loco with a rifle!