Maybe since you already have some familiarity with the game, check each ones character threads here on the forums. Theres a ton of useful information on both plus you’ll probably find some gameplay footage of each to help you get a better idea of which seems more appealing to your interests. And I just realized xmngr posted you links for both so disregard my post if you need.
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Zer0 + Hawk-Eye does the highest damage ever when scoring a critical hit I think. At least, my highest damage was with the Hawk Eye, Critical Ascension and him and a critical hit.
Beware though, the HE is rare (must kill the super hard Voracidous on UVHM) and it has average normal damage. But really super high critical damage.
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likeadoll
(likeadoll)
May 1, 2015, 7:31pm
#13
Seems as though people are pointing towards Krieg.
Krieg seems complicated to play as. He has skills that increase shield recharge delay and can be set on fire…which kinda turns me off him…but at the same time he seems better for elemental weapons.
ACNAero
(Boring Ol' Album Cover)
May 1, 2015, 7:36pm
#14
Here’s something to consider then: Zer0 is meant to do lots of damage while not taking much damage. Krieg is meant to do lots of damage while being completely batshit insane suicidal.
Yeah, about that set on fire thingy, if you actually use a specific Legendary class mod which I forgot its name, you have pretty much a 100% chance to be set on fire (not specifically 100% though, just close to 100%). But you must invest in specific skills which I also forgot. Didn’t play him in a while, sorry.
But don’t worry about fire. It’s hard to be killed by it in L72/OP.
I only got killed by it 15 - 18 times IIRC.
Krieg is THE elemental character of BL2. Increased Burn Damage, Elemental Effect Chance, and most importantly, life steal from DoT, all scale well throughout the game even into OP8. Here’s a run that I did at Southpaw and the Assassins that shows a bit of that potential.
Krieg requires a bit of balance to play, especially when you start getting into melee because then you have to take greater risks to get your health lower so that you can Release the Beast. But I’ll try to simplify the two points you bring up. The skills increasing Shield recharge delay is ideal for melee-focused builds that utilize Roid shields or the Rough Rider, but it also is tailor made for the Flame of the Firehawk. High risk, high reward. That’s melee Krieg in a nutshell.
Self-ignition is pretty simple really. Whenever you apply an elemental status effect, you have a chance to self-ignite. When you self-ignite you get greater bonuses to the damage that you can deliver. More points in certain skills like Burn Baby Burn, Fuel the Fire, and Delusional Damage means that self-ignition becomes a natural part of gameplay.
Hope that helps.
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likeadoll
(likeadoll)
May 2, 2015, 12:03am
#17
Just a quick question about Zero…
Do you need an evisceration grog nozzle, or will the rubi work fine? I am doing self farmed gear only…and you can’t get a grog nozzle drop…although you can I guess re enter the game until I get an evisceration grog nozzle…but that seems very time consuming.
A blade helps but just having the 65% healing and higher chance to slag makes any Grog the better option.
likeadoll
(likeadoll)
May 2, 2015, 1:41am
#19
Oh, so use the rapier…then switch to grog…which won’t have a blade just to heal? I always see Zero’s with bladed grog nozzle’s so I assumed it was mandatory xD
It adds melee bonus but Zero already has massive melee damage.