BorderDoom: Doom + Borderlands gameplay (update 1.2)

Hello everyone!
This is BorderDoom, a mod for Doom which adds Borderlands gameplay elements to Doom.

The main ideas for this mod are:

  • weapons with random properties including: damage, number of bullets fired, firing speed and accuracy
  • shields that recharge when not being attacked
  • players and monsters have levels which make them stronger

DOWNLOAD HERE:

1.0 release trailer:

Join the Sunbeam Discord for discussion and feedback!

Changelog:

1.2

  • new game mode: “preset” (enemies get stronger with each map)
  • show ammo count in inventory screen
  • reduced enemy health: -25% for Baron of Hell and Pain Elemental, -33% for Spider Mastermind and Cyberdemon
  • only compare weapon pickup stats when having the same weapon type selected
  • fixed player shield having wrong shield points when entering a map
  • fixed shield recharge with higher level shields
  • smaller bugfixes

1.1

  • added the ability to go to any previously visited map
  • added the option to completely disable weapon recoil
  • items dropped by monsters now have the monster’s level
  • equipping a weapon automatically loads it with ammo
  • some new item pickup and inventory sounds
  • bugfixes

Additional information

Here is a video that shows some of the weapon types in the mod:

And in this video you can see an overview of the gameplay features of the mod:

BorderDoom Demon Staff on Nuts2.wad (a map with ~4000 monsters):

Playthrough of map 1 to 5 from Doom 2:

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Some more information (and an older gameplay video) can be found on the ZDoom forums:
Thread on ZDoom forums

8 Likes

You are sure it is not Bordoom? :rofl:

Would you mind to explain?

My bad. Sorry, bad joke, boredom = “Bordoom”. Bor from borderlands + doom. Just a play of words on the titles. Idea is actually very good.

Thanks for clarifying that. :wink:

Also I am working on a video showing the new gameplay features. :+1:

Again apologies, did not mean to offend. Looking forward to the video when you have it finished.

Hi guys!
I just uploaded a new video with an overview of the mod’s new gameplay features. The video is in the first post. Have fun! ! :blush:

Hello again! This time I made a video about using the BorderDoom Demon Staff on the map “Nuts2” which contains nearly 4000 monsters to see if the new weapons are up to that task. :wink: Please see the first post!

Update: A gameplay video of map 1 to 3 of Doom 2 with BorderDoom. (see first post)

The mod will be released on 18.10.!

BorderDoom 1.0 released!

See first post for download.

BorderDoom 1.1 released!

See first post for download and changelog.

1 Like

BorderDoom v1.2 released!

Changelog:

  • new game mode: “preset” (enemies get stronger with each map)
  • show ammo count in inventory screen
  • reduced enemy health: -25% for Baron of Hell and Pain Elemental, -33% for Spider Mastermind and Cyberdemon
  • only compare weapon pickup stats when having the same weapon type selected
  • fixed player shield having wrong shield points when entering a map
  • fixed shield recharge with higher level shields
  • smaller bugfixes

Game mode selection:
Imgur

Updated inventory screen:
Imgur

but theres no sr50