Sunbeam
(Sunbeam)
August 26, 2019, 9:53pm
#1
Hello everyone!
This is BorderDoom, a mod for Doom which adds Borderlands gameplay elements to Doom.
The main ideas for this mod are:
weapons with random properties including: damage, number of bullets fired, firing speed and accuracy
shields that recharge when not being attacked
players and monsters have levels which make them stronger
DOWNLOAD HERE:
1.0 release trailer:
Join the Sunbeam Discord for discussion and feedback!
Changelog:
1.2
new game mode: “preset” (enemies get stronger with each map)
show ammo count in inventory screen
reduced enemy health: -25% for Baron of Hell and Pain Elemental, -33% for Spider Mastermind and Cyberdemon
only compare weapon pickup stats when having the same weapon type selected
fixed player shield having wrong shield points when entering a map
fixed shield recharge with higher level shields
smaller bugfixes
1.1
added the ability to go to any previously visited map
added the option to completely disable weapon recoil
items dropped by monsters now have the monster’s level
equipping a weapon automatically loads it with ammo
some new item pickup and inventory sounds
bugfixes
Additional information
Here is a video that shows some of the weapon types in the mod:
And in this video you can see an overview of the gameplay features of the mod:
BorderDoom Demon Staff on Nuts2.wad (a map with ~4000 monsters):
Playthrough of map 1 to 5 from Doom 2:
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Some more information (and an older gameplay video) can be found on the ZDoom forums:
Thread on ZDoom forums
8 Likes
G4ll0wGl455
(Solo is Good, A Pair is Better, A full Foursome is The Best !)
August 28, 2019, 5:17pm
#2
You are sure it is not Bordoom?
Sunbeam
(Sunbeam)
August 29, 2019, 7:57am
#3
Would you mind to explain?
G4ll0wGl455
(Solo is Good, A Pair is Better, A full Foursome is The Best !)
August 29, 2019, 6:40pm
#4
My bad. Sorry, bad joke, boredom = “Bordoom”. Bor from borderlands + doom. Just a play of words on the titles. Idea is actually very good.
Sunbeam
(Sunbeam)
August 30, 2019, 9:22am
#5
Thanks for clarifying that.
Also I am working on a video showing the new gameplay features.
G4ll0wGl455
(Solo is Good, A Pair is Better, A full Foursome is The Best !)
August 30, 2019, 10:21pm
#6
Again apologies, did not mean to offend. Looking forward to the video when you have it finished.
Sunbeam
(Sunbeam)
September 6, 2019, 1:44pm
#7
Hi guys!
I just uploaded a new video with an overview of the mod’s new gameplay features. The video is in the first post. Have fun! !
Sunbeam
(Sunbeam)
October 4, 2019, 9:14pm
#8
Hello again! This time I made a video about using the BorderDoom Demon Staff on the map “Nuts2” which contains nearly 4000 monsters to see if the new weapons are up to that task. Please see the first post!
Sunbeam
(Sunbeam)
October 12, 2019, 11:48am
#9
Update: A gameplay video of map 1 to 3 of Doom 2 with BorderDoom. (see first post)
The mod will be released on 18.10.!
Sunbeam
(Sunbeam)
October 18, 2019, 9:16pm
#10
BorderDoom 1.0 released!
See first post for download.
Sunbeam
(Sunbeam)
May 26, 2020, 4:48pm
#11
BorderDoom 1.1 released!
See first post for download and changelog.
1 Like
Sunbeam
(Sunbeam)
February 26, 2021, 7:21pm
#12
BorderDoom v1.2 released!
Changelog:
new game mode: “preset” (enemies get stronger with each map)
show ammo count in inventory screen
reduced enemy health: -25% for Baron of Hell and Pain Elemental, -33% for Spider Mastermind and Cyberdemon
only compare weapon pickup stats when having the same weapon type selected
fixed player shield having wrong shield points when entering a map
fixed shield recharge with higher level shields
smaller bugfixes
Game mode selection:
Updated inventory screen: