Borderlands: The Pre-Sequel Time Trials

The Invincible Sentinel [UVHM 70]

Time Rules

Must start when the health bar appears and can only stop when it disappears.

Banned Glitches/Exploits

  • Weapon Merging
  • Drop Reloading
  • Flakker/Launcher Swapping
  • Rolling Thunder Stacking
  • Gunzerking Nisha
  • Transferring “Let-'er-rip” Glitch Effect

What You Must Do

  • Disable your BAR
  • Show all gear, SPEC and BAR. This can be before or after the run.
  • Show full video proof of the run. The quality doesn’t matter, just
    make it viewable.
  • Game must be on patch 1.0.5.

What You Mustn’t Do

  • Alter your characters STATS via the use of Third Party Programmes.

Character Rules

  • Aurelia players are not allowed to pre-stack “I Never Miss” or “Avalanche”
  • Handsome Jack players are capped to 400 stacks of “Money Is Power”
    picking up stacks during the fight is allowed.
  • Athena players are not allowed to pre-stack “Maelstrom”

Weapon Rules

  • Luneshine Buffs are allowed on weapons that can receive them.
  • DLC weapons and items are allowed, this includes the “Glitched”
    weapons in Claptastic Voyage.
  • All gear that is used must be obtainable in game.

Leaderboards

CO-OP Rules

  • Rules from solo raid apply in CO-OP.
  • Multiple classes of the same class is not allowed.
  • All participants must have video proof of the run.

Leaderboards


Main Game and DLC Bosses Rules [UVHM 70]

  • Rules from the raid apply here.
  • In the Bosun and Eclipse/EOS fight the time starts when you enter the
    arena.
  • Both Eclipse and EOS must be included in the fight, they are not
    separate times.
  • There is no CO-OP.

Weapon Rules

  • Rocket Launcher spamming is only allowed inside FFYL, going into FFYL on purpose to spam RL is also banned.

Leaderboards


Arenas [UVHM 70]

Holodome Badass Round

  • There is no CO-OP.

Time Rules

Must start when the first red dot appears and can only stop when the last red dot disappears.

Banned Glitches/Exploits

  • Weapon Merging
  • Drop Reloading
  • Flakker/Launcher Swapping
  • Rolling Thunder Stacking
  • Gunzerking Nisha
  • Transferring “Let-'er-rip” Glitch Effect

What You Must Do

  • Disable your BAR
  • Show all gear, SPEC and BAR. This can be before or after the run.
  • Show full video proof of the run. The quality doesn’t matter, just
    make it viewable.
  • Game must be on patch 1.0.5.

What You Mustn’t Do

  • Alter your characters STATS via the use of Third Party Programmes.

Character Rules

  • Aurelia players are not allowed to pre-stack “I Never Miss” or “Avalanche”
  • Handsome Jack players are capped to 200 stacks of “Money Is Power”
    picking up stacks during the fight is allowed.
  • Athena players are not allowed to pre-stack “Maelstrom”

Weapon Rules

  • Luneshine Buffs are allowed on weapons that can receive them.
  • DLC weapons and items are allowed, this includes the “Glitched”
    weapons in Claptastic Voyage.
  • Rocket Launcher spamming is only allowed inside FFYL, going into FFYL on purpose to spam RL is also banned.
  • All gear that is used must be obtainable in game.

Claptastic Voyage Mutator

  • Rules from the Holodome apply here.
  • You are allowed to choose the mutators but the difficulty must be on level 4.
  • Round 3 can contain either Shadow Trap or mobs.
  • There is no CO-OP.

Leaderboards

Claptastic Voyage Mutator Ultimate

  • Rules from the Holodome apply here.
  • You are allowed to choose the mutators but the difficulty must be on level 9.
  • Round 3 can contain either Shadow Trap or mobs.
  • There is no CO-OP.

Leaderboards

Have fun you beautiful people.

2 Likes

But… that’s the most efficient way against the shock resistant phase of the sentinel!

You can still use RL outside FFYL. Just don’t spam them. Take your time.

Aight, I’d like to submit my Athena vs EOS/Eclipse then. Something 3:35 min I think

PS: Also add a rule that Aurelia might not pre-stack Avalanche maybe?

2 Likes

The actual time is 3:39 so nicely done. Avalanche will be added to the no pre-stacking. Thank you.

Got a sentinel kill in 2:50 min with Athena I think. (0:52 to 3:45, too lazy to calc…) still encoding and uploading.

You may want to add, that it’s okay to trigger a certain glitch on your glitch gun beforehand.
Also, what about Jack pre-stacking collaborate? Claptrap prestacking Load’n’Splode? Nisha prestacking Order?

I am not getting rid of all pre-stacking, if they become an issue then I will look into it but I really don’t think they will become an issue. Figure out the times before posting, it makes it easier.

##Athena vs Raidboss, 2:53 min

##Athena and Wilhelm vs Bosun, 15s and 20s?


Just using my regular builds.

RK-5 times are not allowed. You have to show the whole fight until the health bar completely disappears. Sorry.

Ah, my bad. I thought it just needed to be empty.

Ahha. Hence why my time is 26 seconds.

Well, here’s some more entries for now.

##Nisha vs Clapboss
4:17min

##Nisha vs Raidboss
4 min cause I suck at the first phase. I always do, at any boss.

##Wilhelm and Aurelia vs RK5
30s and 32s

All times are accepted except Nisha vs Eclipse and EOS. That was RL spam :stuck_out_tongue:

Alright, but wouldn’t that RL part of my Athena vs Raid Boss kill be considered RL spam, too, by that standard?

I must of missed that, but yes that is RL spamming. Thank you for being honest.

no probs. I don’t see the problem with rocket spamming though, it’s within each classes’ toolset.

3 Likes

I don’t get it either.With the spammiest RLs gone (Norfleet,Topneaa) I don’t see how it’s worse than 11/5 AA Jakobs Quad or 999 Maelstorm Storm Weaving Development spam :confused:

Other than that,great runs by you,Ha_Na.

Thanks. Maybe we could define redefine RL spamming as in “self-replenishing rockets via the sham is banned” instead?

They are because people abuse them; Badaboom/Maelstrom, Mongol/Tombstone. The rules on RL spamming are staying.

Same goes for anything with high ammo consumtion/Maelstorm/Flakker/Tombstone.

I don’t see why ban entire weapon type.