Iām far from an expert, but these are my thoughts.
Pull the Pin seems like a wasted point at max level, and Blood Trance is less than desirable as RtB usually likes rampaging more often better than for a longer period of time (this is a personal preference of mine, it may work better for you than it did for me). If youāre not planning on climbing the peak maybe swap Pull the Pin for Light the fuse (less effective at higher OP levels but lots of fun below). Maybe Blood Twitch or Blood Overdrive instead of Blood Trance. Redeem the Soul is still good in solo play for the extra FFYL time. I also donāt see any gear for reliable Bloodbath procs in your loadout. Maybe some Torgue guns (Kerblaster, Harold, SWORDSPLOSION!!!) and Fastballs, and I prefer a Slagga to the Florentine for painting the field purple. A slag Bouncing Betty is pretty good at getting the field ready for a rampage too.
Krieg was my least used character which is why heās so undergeared and why I have lots of questions. Would weapon swap be from switching from slag weapon to damage weapon, I donāt really understand how that has utility.
Asking questions is how I got mine to 72 originally, and asking questions is the best way to learn more. Have you browsed the topics in this subforum? A lot of the threads here are what got me through UVHM.
I think the Redeem the Soul is actually a better skill solo as it gives you more FFYL time for free and you donāt have to down yourself to revive someoneā¦basically you get all of its benefits without its normal downside
to put your question another way, how would being able to switch weapons faster not be more useful? Iād throw at least 1 point in thereā¦you can then slag in FFYL before switching to a damage gun or your rapier (for melee damage if the enemy is still close)
Blood Trance depends on your playstyle⦠Do you like being in RTB longer or do you like cycling in and out of it. I prefer to cycle in and out and so donāt take that skill. Pull the Pin and Light the Fuse are useless at high levels. 1 point in Thrill of the Kill goes a long way, even without a Leg Sickle. Youāll get full heals off 1/5 or 2/5 in Thrill of the Kill usually. You probably donāt need Fuel the Rampage, but you are solo and you have extra points. Iād toss 1 or 2 in Blood Overdrive, but itās not a great skill like Fuel the Blood is.
So took some Torgue stuff off of another character with whom I didnāt use them so I added a Seeker and Swordsplosion! Also added a Fastball in the grenade slot but donāt have a DPUH or Slagga yet.
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paulothead
(AN awkward, not THE Awkward, Yeti)
#10
Bloodsplosion can work with either Hellborn or melee builds⦠the Roughrider is best for higher level melee builds because it mitigates the self damage from Silence the Voicesā¦
This. The only time you shouldnāt spec into Bloodsplosion is when you go full Hellborn/Mania, a tankier alternative, but less CC and damage output because of it. RR is a great shield for Krieg, and if I use it, I generally will move the points from EtP into Flame Flare if Iām going melee, since self ignition is harder during BAR w/o FOTFH, and Fire Fiend is generally not good when youāre killing enemies before DOT can be applied anyways.